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0
votes
Fixed

5.0 runtime won't update with channel change

Webplayer

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Jul 18, 2014

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Version/s: 4.6.0b11

-e: when setting the plugin to use a channel with 5.x (not closed) it won't update the runtime and fail -repro: --install latest 5.... Read more

0
votes
Fixed
0
votes
Fixed

ScriptUpdater does not handle method invocations with spaces when updati...

Scripting

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Jul 18, 2014

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Version/s: 5.0.0a17

More specifically, it seems to happen only when it updates Add/RemoveComponent with string paramter. For example, in a project I h... Read more

0
votes
Fixed

Thousands of audio related asserts and error messages printed when impor...

Audio

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Jul 18, 2014

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Version/s: 5.0.0a17

See Editor.log and attached screenshot for asserts like "_result == FMOD_OK" and "m_wetGroup" spamming the Console. Regression from... Read more

0
votes
Fixed

plugin effects applied without use of a mixer

Audio

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Jul 18, 2014

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Version/s: 5.0.0a17

-e: using the plugin test project plugin effects are still applied to things that don't use a mixer at all -repro: --open attached ... Read more

0
votes
By Design

Argument of type Object for Mecanim Animation event can cause problems

Animation

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Jul 18, 2014

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Version/s: 5.0.0a17

The event system in the old ANimation system had support for arguments of type GameObject. Mecanim events generalize that and have s... Read more

0
votes
Postponed

[AnimationEvent upgrade] Enum and AnimEvent options missing from Mecanim...

Animation

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Jul 18, 2014

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Version/s: 5.0.0a17

- Create a Mecanim event - Create a script with a method having the name of the event, but that takes two arguments instead of one -... Read more

0
votes
Duplicate

Mecanim Events popup window throws NullRefExceptions

Animation

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Jul 18, 2014

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Version/s: 5.0.0a17

Simply create a Mecanim event and click on it to get the Event window opened. Console starts getting spammed by exception errors. Se... Read more

0
votes
Postponed

Surface shaders: ability to write custom fragment Z value

Shaders (Legacy)

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Jul 18, 2014

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Version/s: 4.5.0b3

Right now can't output Z buffer value from a surface shader. Read more

0
votes
Fixed

FPS info is displayed in the Audio section of the Stats window

Scene/Game View

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Jul 18, 2014

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Version/s: 5.0.0a17

FPS used to be in the Graphics section. In Unity 5.0, someone added stats for Audio, but didn't move the FPS info back to the Graphi... Read more

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