Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
5.0.0a17
Issue ID
620565
Regression
No
ScriptUpdater does not handle method invocations with spaces when updating GetComponent(string) / AddComponent(string)
More specifically, it seems to happen only when it updates Add/RemoveComponent with string paramter.
For example, in a project I had these 2 lines in a longer js file:
var body : Rigidbody = go.AddComponent ("Rigidbody") as Rigidbody;
springJoint = go.AddComponent ("SpringJoint");
The ScriptUpdater converted them to:
var body : Rigidbody = go.AddComponent.<Rigidbody>()) as Rigidbody;
springJoint = go.AddComponent.<SpringJoint>());
Both lines fail to compile because of extra )
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Add comment