Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
5.0.0a17
Issue ID
620565
Regression
No
ScriptUpdater does not handle method invocations with spaces when updating GetComponent(string) / AddComponent(string)
More specifically, it seems to happen only when it updates Add/RemoveComponent with string paramter.
For example, in a project I had these 2 lines in a longer js file:
var body : Rigidbody = go.AddComponent ("Rigidbody") as Rigidbody;
springJoint = go.AddComponent ("SpringJoint");
The ScriptUpdater converted them to:
var body : Rigidbody = go.AddComponent.<Rigidbody>()) as Rigidbody;
springJoint = go.AddComponent.<SpringJoint>());
Both lines fail to compile because of extra )
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
Add comment