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0
votes
Fixed

Unity crashes when scene is inspected in debugger

Assets Management

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Dec 10, 2015

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Version/s: 5.3.0f4

To reproduce:1. Open "repro 742523.zip"2. Open "NewBehaviourScript.cs"3. Place a breakpoint on the line "Debug.Log("Break here") (th... Read more

6
votes
Fixed

After activating display list in game view space bar stops sending input...

Editor - Other

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Dec 09, 2015

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Version/s: 5.3.0f4

To reproduce:1. Create a new project2. Select an object3. Switch to game view and open the "displays" drop down list4. Select some p... Read more

1
votes
By Design

IsPointerOverGameObject() takes the previous position of the Pointer ins...

UI

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Dec 09, 2015

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Version/s: 5.3.0f4

How to reproduce: 1. Open attached project2. Build to iOS and run3. Click inside the square that appears in the scene- Note that the... Read more

0
votes
Not Reproducible
0
votes
Postponed

GI Bake fails when not enough RAM

Progressive Lightmapper

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Dec 09, 2015

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Version/s: 5.2.2f1

Bake fails with not enough RAM. The attached project was successfully baked on Zbignev's 32 GBs machine. Also it succeeded on OSX wi... Read more

1
votes
Fixed

[Plugins] dll shouldn't be queried by IsAssemblyCompatible, missing IsIn...

Editor - Other

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Dec 09, 2015

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Version/s: 5.3.0f4

Fixed in 5.3.0p1. Just have a project with managed plugin inside with name like "Something.UnityEngine.dll" Read more

0
votes
Won't Fix

Searching for scripting references in Monodevelop does not parse comma c...

CodeEditors

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Dec 09, 2015

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Version/s: 5.3.0f4

1. Add script, which contains commas to Monodevelop (e.g. script from http://docs.unity3d.com/ScriptReference/EventSystems.IDragHand... Read more

0
votes
Fixed

[ShaderCompiler] Internal compilation errors in the console causes crash...

Shaders

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Dec 09, 2015

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Version/s: 5.3.0f4

Repro steps:1) Open the project2) Select VisualReceiver.shader and make sure Skip unused shader_features is deselected3) Click Compi... Read more

0
votes
Duplicate

[OSX]Crash when disabling colliding object from within OnTriggerStay

Physics

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Dec 09, 2015

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Version/s: 5.3.0f4

Repro steps:1) Open the attached project and the only scene in it2) Play the scene3) Notice the crash Regression introduced in: 5.3.... Read more

0
votes
Fixed

[DX12][Editor] Switching API to DX12 in "Blacksmith" scene of "Environme...

DirectX

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Dec 09, 2015

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Version/s: 5.4.0a5

Switching Graphics API to D3D12 in the Blacksmith scene of the Environments demo project causes the editor to crash. Switching API i... Read more

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