Search Issue Tracker
Script can not be removed from GameObject when its parent class is chang...
Steps to reproduce: 1. Create new project 2. Create script "A". By default, it inherits from MonoBehaviour 3. Create new GameObject... Read more
UI elements with inverted scale become invisible when a part of it goes ...
Steps to reproduce: 1. Open the attached project (rect_mask_test.zip) 2. Open 'Test' scene 3. Notice it has a red image created as ... Read more
Editor crashes when playing scene
How to reproduce: 1. Open attached project 2. Open scene Scenes/00Movement+Goal.unity 3. Play the scene - There is an error in the... Read more
NetworkTransport.Send: Cannot send message of 0 bytes length
The message "NetworkTransport.Send: Cannot send message of 0 bytes length" spams the log. Read more
Dropdown menu is not displayed when Time.timeScale is set to 0
Steps to reproduce: 1. Open the attached project 2. Open and play 'Test Scene' 3. Click on the dropdown menu, notice it works as ex... Read more
AudioSource.GetOutputData does not receive audio data in script when Aud...
How to reproduce: 1. Open attached project 2. Open scene unity5-School.unity 3. Play the scene 4. Hum into the microphone, slowly i... Read more
Transitioning to an empty state causes layers to not blend properly
How to reproduce: 1. Open attached project (AnimatorBugProject.zip) 2. Open scene demo.unity 3. Play the scene 4. Hit the 'Attack' ... Read more
Changing Animator.runtimeAnimatorController while running crashes editor
To reproduce: 1. Open attached project 2. Open "test" scene in "Scenes" 3. Press "play" The editor should crash. That is happening b... Read more
[Ambient] Cubemap Skybox based ambient is single colored
To reproduce: 1. Open attached project 2. Open scene Scene 3. Notice that sphere is all single color - grey, even though skybox has ... Read more
[RenderTextures] useMipMap unusable on RenderTexture.GetTemporary in 5.2
RenderTexture.GetTemporary returns "already created" texture in 5.2 to fix some problems. But already created RTs don't allow settin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tile Palette grid is moved after entering Play Mode
- Tile Palette Edit mode turns off in Play Mode
- The Editor crashes when Generating Font Atlas in the Font Asset Creator with “9999999999” padding and 256x256 Atlas Resolution
- [iOS] An “ArgumentNullException” error is thrown when GetIntroductoryPriceDictionary() method is called
- Font Import Settings documentation page is missing when the documentation button is pressed in the Inspector window