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Crash after closing asset store window
To reproduce: 1. Create a new project 2. Open the asset store and wait for it to load 3. Close the asset store 4. Wait a bit. 5. Cra... Read more
Seeking audio track preview at the very right border produces an invalid...
1. Open or create a project with audio file 2. Select the audio file. Make sure Inspector is visible 3. Click on its preview to play... Read more
Multiediting textures causes inspector to break
To reproduce: 1. Open "New Unity Project 92" 2. Select all of the sprites in the project 3. Change their type to "Advanced" 4. Try c... Read more
Only system administrator accounts can build projects to Android
A "SecurityException: A security error has been detected." error message is shown in the console and the build fails when trying to ... Read more
TextGenerator reports incorrect line height if new line escape character...
Open scene Test in the attached project and press Play. Notice the line heights reported in the Console. Read more
No break on breakpoint in generic classes in the editor
To reproduce: 1. Open attached project 2. Sync MonoDevelop project 3. Put a breakpoint in BaseEditorTest, line 8 4. Put a breakpoint... Read more
Allow abstract/generic AssetPosprocessors
To reproduce: 1. Open the attached project 2. Notice the spam of errors that are caused by a generic AssetPostprocessor and an abstr... Read more
uGUI scene gizmos can be set to illegal parameters in inspector
1. Create button in a scene Example 1: 2. in inspector for anchor min, set value that is higher than anchor max. 3. result is that ... Read more
Pressing keyboard letter doesn't jump to the next item starting with tha...
Steps to reproduce : - create a new project - create a few game objects in the Hierarchy - press the first letter of an object and ... Read more
Application crashes on ART runtime with script incompatibility
Application crashes on android device while using ART runtime. Works normal on Darvik runtime. Tested with Google Nexus 4 with andr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes
- AnalyticsSessionInfo.sessionFirstRun value is not affected when the corresponding data file is removed