Search Issue Tracker
Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
0
Found in
5.0.0a19
Issue ID
626743
Regression
No
[Standard][Keywords] Material EmissionColor set from Code does not set appropriate Keyword
To reproduce this bug:
1. Open the attached project
2. Open test material
3. Select TestMaterial, set any color you like in Emission.
4. Click play
5. Check the preview and game view: The Emission color was in fact changed.
6. Check the property inspector, Emission, the color box - this still shows the color you previously put there, while "in the background", Unity is already using the new color set from code (so this information is outdated and wrong)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment