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Creating tags with names "New..." or "Remove Unused Tags" removes the ab...
1. import an image 2. select the image and click on Packing Tag in the Inspector Import Settings 3. select New.. 4. name the Pac... Read more
[ReflectionProbes] Cannot bake custom reflection probe via script
Invoking reflectionProbe.RenderProbe() in a custom reflection probe's behaviour node fails to create or update the reflection. Qu... Read more
Project launcher doesn't refresh 'new project' button to go away after s...
1. open project launcer and select new project - keep mouse hovering above that button 2. observe that the button stays into the new... Read more
Enter saves the packing tag, not apply for sprite packing tags on sub sp...
1. select a subsprite 2. select an existing tag: this enables the apply button 3. now select 'new' and create a new tag with out hit... Read more
Tooltips are missing for packing tag UI or sprite mode
1. open sprite texture importer for sprite 2. hover above 'packing tag' and observe that no tool tip is present 3. hover above 'Spri... Read more
Sprite tag reverts to 'blank' rather than None when selecting "Remove un...
1. import sprite and set to single mode 2. In packing tag create a new tag and hit enter: the new tag is visible 3. Now select "rem... Read more
Object continuously rotates with frozen rotation
To reproduce the bug please follow the steps 1. Open attached user project 2. Open "scene" scene 3. Play scene Cubes continuously ro... Read more
UnityEvents function resets on compile
To reproduce: 1. Open attached project 2. Open test scene 3. Select PlatformSpecificGameObject object 4. Set on platform specific s... Read more
Crash when 'OnCollisionEnter' function is triggered many times
To reproduce: 1. Open attached project 2. Open CrashScene 3. Press play 4. Editor crashes Read more
Cloud Connect Activate button on new project doesn't do anything
Create a new project and sign in with your UDN account at that time. Click on the Cloud icon on the rop right corner of the Editor t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Depth texture is flipped when specific URP rendering settings are applied
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window