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2
votes
Fixed

[culling] Wrong culling of some particle objects

Shuriken

-

Aug 31, 2015

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Version/s: 5.1.2f1

1. Open attached "CANDLE3" project 2. Open "repro" scene in assets folder 3. In hierarchy tab, click on "FX" and then double click o... Read more

0
votes
Fixed

[iOS] Append not working after the launch screen changes

iOS

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Aug 31, 2015

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Version/s: 5.2.0f2

To Reproduce: 1. Build attached (or any other project probably). 2. Build again with Append. 3. You'll get this error: ArgumentExc... Read more

0
votes
By Design

[iOS] Portrait splash displayed incorrectly on iPads running iOS8/9

iOS

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Aug 31, 2015

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Version/s: 5.2.0f2

[iOS] Portrait splash displayed incorrectly on iPads running iOS8/9 There is no way to select different Portrait/Landscape Launch s... Read more

2
votes
Fixed

[iOS] Native windows can't be opened after app is moved to background

iOS

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Aug 31, 2015

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Version/s: 5.2.0f3

To Reproduce: 1. Build and deploy the attached project. (nativeDialogTest.zip) 2. Click 'Show Default Store Product View' (might be... Read more

0
votes
Fixed

NetworkLobbyManager minPlayers not working with multiple players on a cl...

Networking

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Aug 31, 2015

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Version/s:

NetworkLobbyManager minPlayers not working with multiple players on a client. It appears to count connects, not players, so if a con... Read more

1
votes
By Design

[iOS] Generated normal maps do not work on iOS

iOS

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Aug 31, 2015

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Version/s: 5.1.2p1

To Reproduce: 1. Deploy the attached project. 2. Observe that all Material which have normal maps are broken. Reproducible with G... Read more

0
votes
Fixed

Frame number in animation tab not changing when selected

Animation Window

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Aug 31, 2015

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Version/s: 5.2.0f2

1. Open project 2. Open scene 3. Select "Root" in "Dummy" 4. Select animation tab 5. Select the frame number. 6. Type something in (... Read more

0
votes
Fixed

Linux Editor: Crash when I changed layout

Linux

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Aug 31, 2015

-

Version/s: 5.1.0f3

Read more

2
votes
Fixed

Linux Editor: Crash when I changed the layout

Linux

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Aug 31, 2015

-

Version/s: 5.1.0f3

Read more

4
votes
Duplicate

[RigidBody] Changing isKinematic state calls OnTriggerEnter() function

Physics

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Aug 31, 2015

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Version/s: 5.1.2f1

Reproduction steps: 1. Open attached project 2. Open "MultipleTriggerEnter" scene 3. In console disable collapse option 4. Play "Mul... Read more

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