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0
votes
Duplicate

[Android] Images not shown if custom splash screen used and screen is lo...

Android

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Dec 14, 2016

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Version/s: 5.5.0p1

Steps to reproduce: 1) Download attached project 'SkiThree_UnityProj.zip' and open in Unity 2) Build and run 'MainMenu' scene on a ... Read more

0
votes
By Design

ScriptableObject's serialized fields are not visible in the inspector, i...

Project Browser/Hierarchy

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Dec 03, 2016

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Version/s: 5.5.0f3

Part 1: Reproduction steps: 1. Open the attached project 2. Click on the "Foo" menu at the top toolbar 3. Click on Select Expected:... Read more

0
votes
Fixed

[Gradle] Gradle build fails because of wrong keystore path in the genera...

Mobile

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Nov 25, 2016

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Version/s: 5.5.0b11

There is wrong keystore path in generated build.gradle using gradle build system on Windows, when the keystore path is manually edi... Read more

0
votes
Fixed

Game screen is black with PostFX and Shadows disabled

Graphics - General

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Dec 15, 2016

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Version/s: 5.6.0b1

Reproduction steps: 1. Open the attached project 2. Open the "BlackScreenRepro" scene 3. Notice how the game view is black. 4. Go to... Read more

1
votes
Not Reproducible

[UI] Non-prefab with HideFlags.DontSave does not update untill an other ...

IMGUI

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Dec 16, 2016

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Version/s: 5.5.0x1

Reproduction steps: 1. Open my attached project ("case_861978-repro") 2. Select the Text GameObject in the hierarchy 3. Make sure th... Read more

1
votes
Won't Fix

Editor freezes when audio clip from a movie texture is played with the a...

Audio

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Dec 16, 2016

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Version/s: 5.4.2f2

To reproduce: 1) Open attached project and scene 2) Play it 3) Click "Play Movie (BUG)" 4) Wait till the movie ends (~10s) Expected... Read more

1
votes
Won't Fix

cef_trace_event_instant crash caused by a CefGlue plugin while entering ...

Themes

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Dec 09, 2016

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Version/s: 5.4.3f1

Repro steps: 1. Open "Game - NEW.zip" project 2. Enter playmode 3. Exit playmode 4. Enter playmode Note: Sometimes when running on ... Read more

0
votes
Fixed

[BatchMode] Crash when using -buildTarget in batch mode to change platform

Deployment Management

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Dec 14, 2016

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Version/s: 5.5.0p1

To reproduce: 1) Download attached project 2) Run Unity through command line like this: '<Path_to_Unity>/Unity.exe -batchmode -nogra... Read more

1
votes
By Design

[SpriteRenderer] [32bit] High "Order in Layer" valued Sprite Renderers d...

2D

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Dec 15, 2016

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Version/s: 5.3.5f1

To reproduce: 1) Open attached project 2) Open scene "MainMenu" 3) Play scene on x64 Win Standalone - notice that everything is rend... Read more

1
votes
Fixed

UI Button doesn't update its SelectionState after interactable value change

UI

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Dec 15, 2016

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Version/s: 5.5.0f3

To reproduce: 1. Open attached project "buttonstates.zip". 2. Play "Scene" scene. 3. Click on left button, then on the right. When B... Read more

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