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Operations on the Color32 array are not reflected in WebGL Player when H...
Reproduction steps:1. Open the attached “WebCamTextureGetSetPixels32WithHDRTest.zip“ project2. Open the “SampleSceneHDR_Off” scene (... Read more
Unity crashes in GameObject::IsActive when PrefabUtility.ReplacePrefab i...
Steps to reproduce:1. Download project from the link below and open it2. Open "MainMenu" scene3. Open hierarchy window and select Co... Read more
When re-parenting an object to another object that has a negative x scal...
To reproduce:1. Open attached project2. Open scene3. Drag arrow to make it child object of character4. Notice that sprite arrow sets... Read more
NavMesh.CalculatePath doesn't work when Agents height is low
Steps to reproduce:1. Open the user's attached project "MysteryGit.zip"2. Enter Play mode3. In Hierarchy window Game->Navmesh->... Read more
space-evenly button in UI Builder's Inline Styles > Align properties is ...
Steps to reproduce: Open Unity when your primary monitor is small (e.g. I used a 13.3inch Macbook). It doesn't matter if you have a ... Read more
[IL2CPP] Including the Input System package in project significantly add...
Reproduction steps:1. Open attached project "OptimizeForWebGL.zip"2. Build with Input System package and note build folder size3. Bu... Read more
Animation Clips don't play in separate layers
Video: http://screencast.com/t/J7l6m94Rv8To reproduce:1. Open attached project2. Enter play modeExpected result: As the Bear's movem... Read more
In the static flag dropdown menu checkmark icon next to "Everything" doe...
Steps to reproduce:1. Create/open any Unity project2. Create a new empty object and select it in Hierarchy3. Open Static Dropdown me... Read more
Referenced ScriptableObject field does not get updated and cannot be set...
Reproduction steps:1. Open the attached “MissingRef.zip” project2. Select the “New Container.asset” from the Project Window3. In the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size