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1
votes
Fixed

[HDRP] Transparent Shaders created with Shader Graph make unintended Giz...

Package: Shader Graph

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Oct 03, 2018

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Version/s: 5.0.0

How to reproduce: 1. Create a new unity project 2. Install recent shader graph and scriptable rendering pipeline packages 3. Create ... Read more

1
votes
Fixed

[iOS] DISABLE_TOUCH_DELAYS define causes a warning on iOS 12 devices

iOS

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Oct 03, 2018

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Version/s: 2019.1.0a3

Steps to reproduce: 1. Open attached project (or create a new one) 2. Build for iOS 3. Build Xcode project and deploy to iOS 12 dev... Read more

0
votes
Duplicate

[LightProbes] NaNs in unity_SH coefficients during a specific frame

Progressive Lightmapper

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Sep 26, 2018

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Version/s:

So far I managed to repro this only on Xbox platform. When SSR is enabled in the scene I am attaching to the bug, black areas appear... Read more

0
votes
Won't Fix

[VR] Non Head-Mounted Stereo only renders 1 eye with OpenGL & AntiAliasi...

XR SDK

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Feb 26, 2018

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Version/s: 2017.3.1f1

Steps to reproduce: 1. Download and open the latest attached project(Stripped.zip) 2. Build for standalone 3. Launch build with Ster... Read more

0
votes
By Design

ArgumentException: ComputeBuffer.SetData() prevents project upgrade

Graphics - General

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Oct 03, 2018

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Version/s: 2018.3.0a10, 2019.1.0a4

This is a regression introduced in 2018.3.0a10 and I managed to reproduced this int he current trunk (2019.1.0a4) Repro steps: - ... Read more

0
votes
Won't Fix

PhysicsDebugger visualization of GameObject doesn't display correctly wh...

Physics

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Sep 28, 2018

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Version/s: 2018.2.4f1

Steps to reproduce: 1. Open project in "PhysicsDebuggerBug.zip" 2. Open BugScene 3. Select the GameObject "Character" 4. Open the Ph... Read more

0
votes
Fixed

[Addressables] Modifying Addressable asset group contents does not mark ...

Package: Addressables

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Sep 24, 2018

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Version/s: 0.3.5

How to reproduce: 1. Open user-submitted project (AddressablesSetDirtyBugRepro) 2. Remove the Assets from Group 1 3. Add some Assets... Read more

1
votes
Fixed

Unable to fetch the correct bake backend after upgrading the project wit...

Progressive Lightmapper

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Oct 03, 2018

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Version/s: 2018.3.0b1, 2019.1.0a3

Steps to repro: 1. Open attached project and 'scene' scene; 2. In the Lighting window go to 'Baked Lightmaps' tab; 3. Double-click ... Read more

0
votes
Not Reproducible

Lightmaps broken in additive scene setups when Static Batching is enabled

Themes

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Oct 03, 2018

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Version/s: 2019.1.0a3

Steps to reproduce: 1. Download the attached project and open AdditiveLighting_00_Master scene (Assets > Multi-Scene Tutorial > Sce... Read more

0
votes
Fixed

[iOS] The Accelerometer stops working when disabling the Gyroscope in Build

Mobile

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Sep 27, 2018

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Version/s: 2018.1.0a3, 2018.2.9f1

To reproduce: 1. Download attached project "AccelerometerTestProject.zip" and open in Unity 2. Open "SampleScene" scene 3. Build fo... Read more

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