Search Issue Tracker
[UWP] UnityEngine.XR.WSA.WebCam.VideoCapture StopRecordingAsync triggers...
Steps to reproduce:1. Download 1158055_repro.zip project2. Switch platform to UWP and build project3. Open VS solution and build pla... Read more
[SceneView] Selection outline does not fade when behind other objects
Steps to reproduce:1. Download 1119607_repro.zip and open "SampleScene" scene2. Select "Cube_2"3. Notice selection outline isn't cli... Read more
[XR][Oculus GO][Oculus Quest] texture and Unity splash screen flickering...
To reproduce:1. Open QA attached project "Graphics_Blit-20190530T103235Z-001.zip"2. Build and run for Oculus Quest with Stereo Rende... Read more
[IL2CPP] "goto" fails to jump to specified label in Unity Player
When the C# script is written in a certain way, a goto would not jump to the specified label and fall through instead. Only IL2CPP i... Read more
Display.SetRenderingResolution does not work
How to reproduce:1. Open attached project "New Unity Project (2).zip"2. Build the project3. Run the build4. Select any other resolut... Read more
Facebook SDK does not have the option for switching to the newest availa...
How to reproduce:1. Create a new Unity project with Facebook-Games Support module installed2. Open Edit > Project > Player Set... Read more
UnsafeUtility:MemCpy crash In build when using 'Medium' and 'Low' Manage...
Steps to reproduce:1. Open QA-Supplied project ("Reproduction 1156527.zip")2. Check if the Project Settings - > Player -> Othe... Read more
[GLES2][PostProcessing] Invalid pass number for Graphics.Blit error is b...
To reproduce:1. Import Corridor Lighting Example from asset store2. Switch to iOS or Android platform and Graphics API to GLES23. Cl... Read more
System.DateTime causes ArgumentOutOfRangeException in Windows Standalone...
How to reproduce:1. Open the attached project2. Build the project3. Make sure your Windows system language is set to "Thai"4. Run th... Read more
"Assertion failure. Values are not equal." when adding Shared Component ...
How to reproduce:1. Open the user's project2. Open LineRendererSample3. Select "Camera" in the Hierarchy Expected result: No errors ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets