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UI: layout isn't refreshed after children reordering in runtime
To reproduce: 1. Open attached project 2. Open Test scene 3. Press Play 4. Press Reorder button 5. Notice Panel Red is reordered a... Read more
"CharacterController parameter are invalid" error with no indication of ...
To reproduce: 1. Open the project attached to case 636342 2. Open Sample scene 3. Enter play mode Expected result: The error does no... Read more
OSX 10.7: python quits unexpectedly on WebGL build
-e: see title -repro: --create new project on 10.7 --start webgl build --NOTICE python error popping up after a while and build fai... Read more
Windows D3D9 player always on top after using ExclusiveMode
After a Windows D3D9 standalone player is toggled from Exclusive fullscreen mode to windowed mode it will always remain above other ... Read more
UI Text alpha animation is not appearing on screen
To reproduce: 1. Open attached project 2. Open TextAlphaAnimationBug scene 3. Select Text game object 4. Press play 5. Notice that C... Read more
Standard shader does not visually apply normal maps unless the smoothnes...
To reproduce this bug: 1. Import the attached package 2. Open the 'scene' 3. It has a sphere with material using bumped diffuse sha... Read more
UI Image is darker in game view when Render Mode is set to Screen Space ...
To reproduce: 1. Open attached project 2. Open Demo Scene 3. Notice that UI Image is game view is darker than in scene view when Ca... Read more
Network streamed audio will not load in audio clip
To reproduce: - Open attached project and launch "streamtest" scene - Hit Play - Observe the log messages, but no sound Read more
In the Animation Curve editor, there is no way to zoom in and out
To reproduce this bug: 1. Open the attached project 2. Open 'Test' scene 3. Select 'TestObject' in the hierarchy 4. Click on the Te... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow