Search Issue Tracker

0
votes
Won't Fix

Highlighter.Highlight fails to highlight Mesh field on MeshFilter, but s...

Themes

-

Jan 22, 2017

-

Version/s: 5.5.0f3

Reproduction steps:1. Open the attached project2. Select "Highlight_SkinnedMeshRenderer_Mesh" Game Object3. Check the "highlight" fi... Read more

0
votes
Fixed

Unity Editor loads colliders differently than the Standalone Player

Physics

-

Nov 02, 2016

-

Version/s: 5.5.0b9

Reproduction steps:1. Open my attached project in Unity2. Open the "TestScene"3. Press play4. Observe the player falling through col... Read more

0
votes
Fixed

"Missing" array references are set to "None" when scene is reloaded.

Inspector Framework

-

Nov 02, 2016

-

Version/s: 5.5.0b10

When scene is reloaded (for example changes are saved) "Missing (GameObject)" ARRAY references are set to "None" (GameObject). STR: ... Read more

2
votes
Duplicate

[5.5][5.6] Multiple cloth instances cause a crash on scene loading

Physics

-

Nov 03, 2016

-

Version/s: 5.5.0b11

When loading between scenes, a crash will occur if there are multiple instances of cloth in the unloaded scene. Reproduction Steps:1... Read more

0
votes
Fixed

[Standard Assets] ParticleSystemDestroyer.Stop fails to stop particle sy...

Visual Effects - Legacy

-

Mar 08, 2017

-

Version/s: 5.5.2p1

Reproduction Steps:1. Import attached project.2. Open "main" scene.3. Enter Play mode.4. Observe console. Expected result: ParticleS... Read more

0
votes
Won't Fix

A specific script crashes editor when trying to open not found 'SceneMan...

Scripting

-

Feb 20, 2017

-

Version/s: 5.5.0f3

To reproduce:1. Open repro project2. Open 'TEST' scene3. Play scene Expected: scene will playActual: editor crashes Reproduced on: 5... Read more

0
votes
Won't Fix

Rigidbody with child colliders changes parents position slightly

Physics

-

Dec 04, 2016

-

Version/s: 5.5.0f3

Steps to reproduce: 1. Create a new project2. Create an empty game object and attach 'Rigidbody' to it3. Turn off gravity in the rig... Read more

10
votes
Won't Fix

Audio Dropouts are caused by Garbage Collector when large number of obje...

Audio

-

Jan 13, 2017

-

Version/s: 5.5.0p4

Reproduction Steps:1. Open User's project2. Open "Main" scene3. Play sceneNote: Game will produce humming sound.4. Listen for distor... Read more

0
votes
Fixed

[AI, NavMesh] Bake Nav Mesh in Editor without needing Read/Write enabled

AI Navigation

-

Jul 26, 2017

-

Version/s: 5.5.2f1

If using NavMeshSurface, if you need to use the mesh to bake the navMesh in the Editor but not at runtime. They still have to be set... Read more

0
votes
Fixed

[Regression][Play mode] Runtime error/crash after closing project in Pla...

Editor - Other

-

Nov 04, 2016

-

Version/s: 5.5.0b11

Steps to repro: 1. Open attached project;2. Go to Assets -> SampleScenes -> Scenes;3. Open 'Car' scene;4. Select any gameobjec... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.