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[Mobile] Texture2DArray does not show textures on mobile devices
Reproduction Steps:1. Open project2. Run project in editor3. Notice that Plane has some textures4. Build to iOS device5. Notice that... Read more
[Shuriken] Visual artifacts and popping effect when particles overlap ea...
Steps to reproduce: 1. Download and import attached project.2. Open scene: PartTest3. Press play4. Try to disable some game objects ... Read more
Changes in behavior of AnimatorIK while editor is stopped
fixed in 45801ce38cbd4456400c6698900515debcef2ff5 added runtime test. Read more
Input device is not switching to Mouse and Keyboard when Dualshock 4 is ...
How to reproduce:1. Open the user-attached project “InputSystem_Controller_Noisy”2. Open the “Entry” scene3. Connect the Dualshock 4... Read more
[Video] Video is glitching and sound is distorted on device when video p...
Open the attached project "NewVideoPlayer-TestProject.zip" Go to File > Build Settings Make sure that the "Render Texture", "Far ... Read more
GameObject children move un-accordingly when moving the parent GameObjec...
How to reproduce:1. Open the attached user project2. Open Scene “Playground“ (Assets/StarterAssets/ThirdPersonController/Scenes)3. S... Read more
[UI Toolkit] All editor documentation links lead to missing pages
Repro: Open a new project in an editor install where the Documentation module is not installed. Setup UI Toolkit component. (i.e. Ga... Read more
[IMGUI] Font Size property from Text Mesh component is not resetting on ...
On resetting the Text Mesh component, Font Size property is not getting set to the default value. It remains unchanged even on resti... Read more
[InputField] ArgumentOutOfRangeException is thrown when inputting text i...
To reproduce:1. Open attached project2. Open EmailInputFieldBug scene3. Press play4. Enter character into email input field until Ar... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved