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Color picker dialog does not open when pressing on the Color Node or Color property in the Shader Graph window



How to reproduce:
1. Create a new URP/HDRP project
2. Create an Unlit Graph in the Project window (Right-click -> Create -> Shader -> Unlit Graph)
3. Press the Color property in the Unlit Master Node in the Shader Graph window
4. Observe the Shader Graph window

Expected result: Color picker dialog opens
Actual: Color picker dialog doesn't open

Reproducible with: 2019.4.13f1, 2021.1.0a2, 2021.1.0a3
Not reproducible with: 2018.4.28f1, 2019.4.12f1, 2020.1.11f1, 2020.2.0b9, 2021.1.0a1

- The issue is reproducible in both URP and HDRP
- The issue is reproducible with all Shader Graphs (Unlit was used as an example)
- The Color dialog does open on Shader materials, but not in the Shader Graph window

  1. Response avatar

    This is a duplicate of issue #1289161

    [Shadergraph] Color picker in shader graph doesn't work

Comments (2)

  1. 3ff6b4e7ba22b17ac8ccfe7320f277a7?d=mm


    Nov 01, 2020 22:30

    Temporary workaround:

    TL;DR: Copy the color from a different color picker and paste it in the property.

    1. Create a new material.
    2. Use the base map / albedo color picker to set your desired color.
    3. Close the color picker.
    4. Right click the color picker (the color box you must click to open the color picker).
    5. Click "Copy".
    6. Right click the shader property color picker.
    7. Click "Paste".

    Hope this may help you until it gets fixed.

  2. 75abc8dfa7086cff527dc890f705fc46?d=mm


    Oct 27, 2020 21:09

    if there's a work around for this issue, would be nice to have one listed on latest issues site

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