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Duplicate
Votes
5
Found in
2019.4.13f1
2021.1.0a2
Issue ID
1287797
Regression
Yes
Color picker dialog does not open when pressing on the Color Node or Color property in the Shader Graph window
How to reproduce:
1. Create a new URP/HDRP project
2. Create an Unlit Graph in the Project window (Right-click -> Create -> Shader -> Unlit Graph)
3. Press the Color property in the Unlit Master Node in the Shader Graph window
4. Observe the Shader Graph window
Expected result: Color picker dialog opens
Actual: Color picker dialog doesn't open
Reproducible with: 2019.4.13f1, 2021.1.0a2, 2021.1.0a3
Not reproducible with: 2018.4.28f1, 2019.4.12f1, 2020.1.11f1, 2020.2.0b9, 2021.1.0a1
Note:
- The issue is reproducible in both URP and HDRP
- The issue is reproducible with all Shader Graphs (Unlit was used as an example)
- The Color dialog does open on Shader materials, but not in the Shader Graph window
Comments (5)
-
Nlife887
Dec 01, 2020 04:43
Actually, just "space" works as well.
-
Nlife887
Dec 01, 2020 04:42
1. "Mouse Click" at the color selection area on the color node.
2. "esc" + "space" -
Nlife887
Dec 01, 2020 04:39
I'm on a Macbook. Somehow got the color picker opened by having the Color node selected then press "esc"+"space".
-
RichDidactic
Nov 01, 2020 22:30
Temporary workaround:
TL;DR: Copy the color from a different color picker and paste it in the property.
1. Create a new material.
2. Use the base map / albedo color picker to set your desired color.
3. Close the color picker.
4. Right click the color picker (the color box you must click to open the color picker).
5. Click "Copy".
6. Right click the shader property color picker.
7. Click "Paste".Hope this may help you until it gets fixed.
-
crystofurr
Oct 27, 2020 21:09
if there's a work around for this issue, would be nice to have one listed on latest issues site
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This is a duplicate of issue #1289161