Search Issue Tracker

4
votes
Fixed

[ConfigurableJoint] Position Spring tries to assign transform.position t...

Physics

-

May 07, 2015

-

Version/s: 5.0.1f1

Configurable Joint's Angular Drive's Position Spring's infinite value tries to assign transform.position to {NaN, NaN, NaN} Steps t... Read more

0
votes
Fixed

Wrong documentation regarding Asset Server

Docs - Manual

-

May 07, 2015

-

Version/s: 5.0.1p3

User reported a mistake in our documentation page. He pointed out that the line "To access the Administrator controls, launch Unity ... Read more

0
votes
Won't Fix

Unity spawns processes at normal priority which make computer sluggish a...

IL2CPP

-

May 07, 2015

-

Version/s: 5.0.1p3

-e: when Unity does spawn new process for GI or IL2CPP they are spawned at normal priority which when they start maxing cpu utilizat... Read more

2
votes
Fixed

Adding another Scene View generates NullReferenceException

2D

-

May 07, 2015

-

Version/s: 5.0.1f1

1. Right click on a frame in the editor and choose Add Tab > Scene 2. view the Console for errors and see that a new NullReferenceEx... Read more

0
votes
By Design

[Enterprise][GLES][Android] Particles leave trailing artifacts on where ...

Android

-

May 07, 2015

-

Version/s: 5.0.0p2

1. What happened When I run in editor rendertexture appears just fine and the scene works as supposed to. But once I run it on any a... Read more

0
votes
Fixed

RuntimeInitializeOnLoadManager classes get stripped in il2cpp

IL2CPP

-

May 06, 2015

-

Version/s: 5.1.0b5

-e: When building the attached project on WebGL, chrome gives a maximum stack size exceeded before I even see the preloader. Firefox... Read more

0
votes
Fixed

WWW.texture method return incorrect color indexed texture

Networking

-

May 06, 2015

-

Version/s: 5.1.0b5

Project steps: 1. Open project "IndexedPng" (Attached by Lukas). 2. Open scene "Scene". 3. Open script "LoadTexture". 1. At lines ... Read more

0
votes
Fixed

Multiple NetworkClient instances break NetworkTransform

Networking

-

May 06, 2015

-

Version/s:

When multiple NetworkClient instances exist at the same time, some HLAPI functionality does not work, since the code assumes that Ne... Read more

0
votes
Fixed

Terrain has "Static"-word on it for a second on exiting Play mode

Terrain

-

May 06, 2015

-

Version/s: 5.1.0b6

Terrain has "Static"-word on it for a second on exiting Play mode 1 Create terrain and wait while it will be baked (in Lighting win... Read more

0
votes
Duplicate

Crash when closing Editor from Getting Started screen

Editor - Other

-

May 06, 2015

-

Version/s: 5.1.0b6

Crash when closing Editor from Getting Started screen 1. What happened Got a crash message after exiting Editor from Start screen. ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.