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0
votes
Not Reproducible

Texture uploading is broken on various iOS device generations

iOS

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Feb 02, 2016

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Version/s: 5.4.0b4

Texture uploading is broken on various iOS device generations 1. What happened I create a Texture2D on the fly, do some color maths ... Read more

0
votes
Fixed

[Editor] Scene window is clipped when on high resolution

Editor - Other

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Feb 02, 2016

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Version/s: 5.4.0b4

The scene window becomes clipped and artefacts when placed onto a monitor above 2k resolution. Steps to repro (Requires 2+ monitors ... Read more

0
votes
Fixed

[UWP][MS Bug] Mousewheel breaks mouse input for UWP aplication

Windows Store Apps

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Feb 02, 2016

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Version/s: 5.3.2f1

Scrolling mouse wheel breaks delta mouse input. Reproducible on 5.2.4f1, 5.3.2p2, 5.4.0b4. Repro video available in edit section. Re... Read more

13
votes
Fixed

[GPUProfiler] "!query->pending" errors when doing GPU profiling of Windo...

Profiling

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Feb 02, 2016

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Version/s: 5.2.0f3

Steps to reproduce: 1. Open Unity on Windows (DX11 mode);2. Create new project or open attached one;3. Go to Build Settings (File -&... Read more

0
votes
Fixed

[build report] exceptions in editor after calculating build size for Web...

Editor - Other

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Feb 02, 2016

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Version/s: 5.4.0b4

-e: see title, they don't stop you from doing anything though -repro:--1) open attached project or make a new one--2) add a scene to... Read more

0
votes
Won't Fix

[Editor] Mouse position resetting on third monitor

Editor - Other

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Feb 02, 2016

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Version/s: 5.4.0b4

When moving my mouse on my third monitor with Unity Open it often jolts back a few inches, causing tasks such as rotating the camera... Read more

0
votes
Fixed

[LightProbeProxyVolume] Light Probe Proxy Volumes not displaying properl...

Global Illumination

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Feb 02, 2016

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Version/s: 5.4.0b4

Light Probe Proxy Volume does not initially use all color data on the parent Particle system until its SubEmitter fires. Repro steps... Read more

0
votes
By Design

Incorrectly baked ambient is cached and cannot be rebuilt

Global Illumination

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Feb 02, 2016

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Version/s:

Repro steps:1) Open the project and Defaults.scene2) Notice the sphere has strong yellow tint in the bottom(case 760791 bug)3) Chang... Read more

0
votes
Fixed

Geometry Shader crashes on editor upgrade (upgrading syntax)

Shaders

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Feb 02, 2016

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Version/s: 5.3.2p1

Geometry shader crashes the editor when upgrading editor version (on importing the shader and upgrading syntax). Steps to Reproduce-... Read more

0
votes
By Design

Baked emission is baked only if the material is first in array

Global Illumination

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Feb 02, 2016

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Version/s: 5.3.1f1

Repro steps:1) Open the project and test.scene in it2) Build the lighting2) Notice the scene is dark and there are two materials on ... Read more

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