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Focus is switched to the window behind Unity after closing the "Open Pro...
Steps to reproduce : - create a new project - have a browser window opened behind Unity - go to File > Open Project - close the dia... Read more
MouseButtons 1 and 2(right and middle) don't work on ASUS Transformer Prime
There is no MouseButton1 and 2(Right and Middle) on ASUS Transformer Prime when using USB mouse Read more
No MouseButton1(right-click) on Acer Iconia Tab 8
There is no MouseButton1 on Acer Iconia Tab 8 when using USB mouse Read more
Quick multiple taps shift the order of first touches' IDs afterwards
If you tap quickly and a lot in quick succession, order of touch IDs gets changed randomly. Read more
Tiled uGUI image is shaking when changing it's size
To reproduce: 1. Create a uGUI image 2. Add a Source image to it 3. Set the image type to tiled 4. Try increasing/decreasing the spr... Read more
Sprite multiediting is not working correctly
To reproduce: 1. Import two sprites 2. Change their packing tag and pixels per unity values to be different for each sprite 3. Multi... Read more
Unity does not handle corrupted/unsupported images well
To reproduce: 1. Open attached project 2. It contains a few corrupted pngs (they are still displayable by Windows Image viewer) 3. N... Read more
Failed to Return license
Failed to Return license error displayed while Returning the license Prerequisites: Unity is activated, windows 7 64bit Tested on 5... Read more
ImageEffects: GlobalFog should use along-view distance instead of radial...
Right now GlobalFog uses radial distance, but built-in shader fog uses distance along the view ("linear distance"). This makes a mi... Read more
Documentation refers to Menu -> lightmapping when it should be menu -> l...
1. go to manual ->lightmapping (file:///E:/Unity%205.0.0b14/Editor/Data/Documentation/en/Manual/Lightmapping.html) 2. under "Prepari... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Output Decals URP link in Learning Templates directs to HDRP Lit Decal Documentation
- Performing Undo Redo for Convert to Property action creates a ghost Node
- Crash on GameObject::IsActiveIgnoreImplicitPrefab when opening a specific project
- Default Input Action Asset creates unsaved changes when clicking on Button actions
- Crash on CleanupAfterLoad() when exiting Play Mode during Async Scene load/unload Events