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NullReferenceException when clicking on asset name in Package Export window
Right click the folder New Folder in the attached project and select Export Package.In the Export Package window, click on the name ... Read more
[Joint2D] Copying GameObjects connected by Joints results being connecte...
To repoduce the issue follow the steps:1. Open attached project2. Open "test" scene3. Copy GameObject that contains two cubes4. Obse... Read more
[OcclusionCulling]Occlusion culling culls visible objects
To reproduce:1. Open project.2. Open the scene "CullingBugScene"3. Rebuild occlusion culling4. Play the sceneNotice that visible obj... Read more
[WSA][UWP] Can't change supported orientations in Visual Studio applicat...
Can't change supported orientations in Visual Studio application manifest. Repro steps:1. Create empty project;2. In "player setting... Read more
[TrailRenderer] Editor crashes when instantiating a particle system from...
Steps to reproduce: 1. Open attached project2. Open and play 'Tower_AI' scene3. Open scene view and move one of the cubes closer to ... Read more
[Android] AndroidJavaProxy crashes when invoking a method without arguments
AndroidJavaProxy crashes when a method that has no arguments is invoked from Java VM. This issue is only reproducible when "Developm... Read more
Crash playing scene, new in 5.3, OVR_GetRenderPose in callstack, Mac
To reproduce:1. Open attached project2. Play "LookInputSample" scene3. Editor crashes Read more
[Text] Doesn't render at specific rotation
Repro steps:1) Open the project and RotatedTextScene scene in it2) Play it and notice there is only gray color in Game View3) Select... Read more
Project fails to build on WebGL with IMGUI constructor code not found er...
Build and run the attached project for WebGL. No IMGUI elements are going to be rendered and the development console spews lots of e... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default