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Shader no longer generates texture
Steps to reproduce: 1. Open attached project using Unity 5.4.0a4 or earlier2. Open scene "Test"3. Open scene view4. Select "Quad" in... Read more
[iOS] Mono does not support a specific security certificate when trying ...
When trying to connect to a server, that uses SHA-256 with RSA Encryption ( 1.2.840.113549.1.1.11 ) signature algorithm with a HTTPS... Read more
[Avatar] Opening "Configure Avatar" window throws error that get_BoneCou...
Steps to reproduce: 1. Open attached project2. Open scene "repro"3. Select "Robot Kyle" in hierarchy4. Select its Avatar by clicking... Read more
[2D] Adding/importing a sprite to the project generates several errors (...
Adding/importing a sprite to the project generates three errors. - create a new 2D project- drag an image file into the Project Asse... Read more
[MSE] Scenes don't get cleared after exiting play mode when loading asyn...
Scenes added using SceneManager.LoadSceneAsync during runtime with allowSceneActivation set to false don't get cleared after exiting... Read more
Unity crashes on GenerateMikkTSpace while importing fbx file
To reproduce:1. Open attached project2. In the Project window left mouse click on "a.fbx" and select Reimport Actual behavior: Unity... Read more
[VR] VRSettings.enabled made false via API while goggles are off is igno...
If the goggles were active when the goggles were powered off, then powering on the goggles causes the scene appears in the goggles r... Read more
[IL2CPP] Spaces in NDK path result in compile failure. No proper error.
1) Create a new unity project2) Switch the platform to Android3) Put the android NDK in a directory that has spaces in the path4) Se... Read more
[Water][OpenVR] Planar reflections on Water4Advanced do not look right i...
1) Download the project and ensure that VR mode is enabled and headset is attached2) Open WaterScebe, Enter Playmode3) Tilt head upw... Read more
Unity Ads don't play on Samsung Galaxy S 3
Reproduction steps:1. Open the attached project2. Build and run the project on Samsung Galaxy S 33. Press the button4. Notice that t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS