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[Ambient] Cubemap Skybox based ambient is single colored
To reproduce: 1. Open attached project 2. Open scene Scene 3. Notice that sphere is all single color - grey, even though skybox has ... Read more
[RenderTextures] useMipMap unusable on RenderTexture.GetTemporary in 5.2
RenderTexture.GetTemporary returns "already created" texture in 5.2 to fix some problems. But already created RTs don't allow settin... Read more
[Generic] Transition between animations is not smooth
How to reproduce: 1. Open attached project 2. Open scene "2" 3. Open Animator window and select "New Animator Controller" in Project... Read more
World Space UI elements with 90 degree rotations are not drawn
Steps to reproduce: 1. Open attached project 2. Open Scene "Scenes/ExampleScene" in attached project 3. In scene view, notice that ... Read more
RectTransform values of nested canvas instantiated from prefab are changed
Steps to reproduce: 1. Create new project 2. Create a Canvas 3. Add child Image to Canvas 4. Add child Canvas to Image 5. Create pr... Read more
Input.inputString doesn't return string
To reproduce: 1) Download and open project 2) Open and play Testscene 3) Press any keyboard button, the pressed key should be writt... Read more
[UWP] assembly converter issues
Reproducible on 5.2.0, 5.2.1 patches; Repro steps: 1. open project "WP10Project.zip"; 2. try to build to "WSA Universal 10" platfor... Read more
GridLayoutGroup flickering when destorying and creating items in a proce...
Steps: 1: Open the project -> TestBug scene 2: Play the scene 3: When new items are created and destroyed at the same time in GridL... Read more
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