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Crunched compression not working with 8K textures
To reproduce: 1. Open attached project 2. Select 8K texture 3. Set Max Size to 8196 and Format to Crunched 4. Hit apply 5. Notice ... Read more
[Shader Compiler] Compute shader is not recompiled if included file is m...
Steps to reproduce: 1. Open the attached project 2. Open the 'IncludedFile.cgnic' and uncomment line 4 3. Save the changes and swit... Read more
Crash on exit for Windows 64-bit Standalone players
64-bit Windows players built with Unity 5.1 beta 5 on Windows 7, Windows 8.1, or MacOS 10.10.3 crash when you close the player. 32-... Read more
Specific sprite is not cropped correctly
Steps to reproduce: 1. Import Sprite.png to project. 2. Texture type Sprite (2D and UI), Sprite Mode - Single. 3. Drag Sprite to sce... Read more
PerformanceCounter.NextValue always returns 0
To reproduce: 1. Open attached repro.unityproject 2. Set the Api compatability level to be .NET 2.0 3. Open scene repro 4. Enter pla... Read more
Missing Undo/Redo for GameObject > Toggle Active State
To reproduce: 1. Open new project 2. Select Main Camera 3. Press Gameobject -> Toggle Active State 4. Press Edit -> Undo Selection C... Read more
BlackBerry won't launch app over another app
1. What happened Workaround possible: close current app. BlackBerry won't launch app over another app. It just stalls. Thus far, ... Read more
Profiler won't connect on command
Profiler won't connect 1. What happened 2. How we can reproduce it using the example you attached Public status: Not Public Li... Read more
[WP81] Simulator is broken
Built and run an empty project in the editor on WSA platform, an exception appeared in the console. Reproducible only on 5.1.0b5; ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Graphics settings expandable fields have weird selection highlight when clicking on the empty spot inside the settings
- Buttons in the UI Builder Viewport section get cut off if the window is resized
- The Overlay Menu Preset dropdown menu button is out of bounds of the Overlay when Preset name is a long String
- The Overlay Menu Preset option text is not truncated and the Overlay Menu is unusable at certain sizes when Preset name is a long String
- UGUI Shader Sample uses old Input System causes errors in the Console