Search Issue Tracker
By Design
Votes
0
Found in
5.2.0f3
Issue ID
727711
Regression
No
LayerMask.LayerToName(int) is reporting incorrect values
To reproduce:
1. Open the attached project and the 'LayerMaskBug' scene.
2. Review the 'LayerMaskCheck' script. Note that script feeds the value of the layer mask field to LayerMask.LayerToName(int) and outputs the result to the console.
3. Play the scene.
4. Select '__RaycastTester__' in the hierarchy view.
5. Note that the 'Mask' field, which is a LayerMask field, shows 'Default'.
6. Note that the console message is 'TransparentFX'. (Bug)
7. Change the value of the 'Mask' field to 'TransparentFX'.
8. Note that the console message is 'Ignore Raycast'. (Bug)
To see the bug even more clearly, paste this line of code after line 38:
Debug.Log (msg + LayerMask.GetMask (LayerMask.LayerToName (mask)) + " (" + mask + ")");
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Performance Markers Search window shows an empty entry in the list
- Enabling Deep Profiling in Performance Markers Search window breaks Inspector panel buttons when navigating through the marker items
- Dragging selector from selector row background shows preview but does not apply class in UI Builder
- An "InvalidOperationException" error is thrown when TryRemoveItem is used with rebuildTree set to false
- Build fails with IL2CPP error when building on Android platform in a specific project
Add comment