Search Issue Tracker

By Design

Votes

0

Found in

5.2.0f3

Issue ID

727711

Regression

No

LayerMask.LayerToName(int) is reporting incorrect values

Scripting

-

To reproduce:
1. Open the attached project and the 'LayerMaskBug' scene.
2. Review the 'LayerMaskCheck' script. Note that script feeds the value of the layer mask field to LayerMask.LayerToName(int) and outputs the result to the console.
3. Play the scene.
4. Select '__RaycastTester__' in the hierarchy view.
5. Note that the 'Mask' field, which is a LayerMask field, shows 'Default'.
6. Note that the console message is 'TransparentFX'. (Bug)
7. Change the value of the 'Mask' field to 'TransparentFX'.
8. Note that the console message is 'Ignore Raycast'. (Bug)

To see the bug even more clearly, paste this line of code after line 38:
Debug.Log (msg + LayerMask.GetMask (LayerMask.LayerToName (mask)) + " (" + mask + ")");

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.