Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
Issue ID
727734
Regression
No
BoxCast and CircleCast return imprecise data
This issue has no description.
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
fixwind
Feb 14, 2016 06:19
Hopefully v5.4 will be out soon. I'm having issues with the raycast hit points not being the same for raycasts versus boxcasts. If I cast a ray from the side of a boxcast area, the raycast hit point and the boxcast hit point will be slightly different from each other on both the X and Y axes. The same is true for circlecasts versus raycasts.
This causes problems for me when trying to mix the different types of casts for collision detection.