Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
Issue ID
727734
Regression
No
BoxCast and CircleCast return imprecise data
This issue has no description.
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Visible instance buffer returns 0 for every instance when using BatchDrawCommandIndirect on Adreno devices with Vulkan API
- [Android][Vulkan] Native crash in AndroidVulkanVideo::ProcessFrame and AndroidVulkanVideo::Context::~Context() when switching screens
- Screen brightness is not set to a default value when Screen.brightness is set to a negative value
- macOS app window title is not localized when built from generated Xcode project
- Unity Hub doesn't preserve the changed Channel when manually restarting the Hub
fixwind
Feb 14, 2016 06:19
Hopefully v5.4 will be out soon. I'm having issues with the raycast hit points not being the same for raycasts versus boxcasts. If I cast a ray from the side of a boxcast area, the raycast hit point and the boxcast hit point will be slightly different from each other on both the X and Y axes. The same is true for circlecasts versus raycasts.
This causes problems for me when trying to mix the different types of casts for collision detection.