Search Issue Tracker
[Animator] Crash when switching "Apply Root Motion" on/off
To reproduce: 1. Open attached project 2. Open scene test. It has a camera with an animator and a script that constantly switches th... Read more
[PlayerSettings] Image picker for Windows Store does not open previously...
Image picker for Windows Store does not open previously selected image location and clears the path on cancel. Steps to reproduce: 1... Read more
[ImageFx] Deferred + Multi camera + HDR (e.g. weapon cam) makes GlobalFo...
Multi-camera setups involving deferred shading/lighting and HDR cameras cause image effects on the 1st camera to not be visible. To... Read more
[DllImport] When import Dll file via Unity package import, a duplicate D...
To reproduce this issue: 1. Open the attached project 2. It has Events.dll 3. Import 'UpdatedEventsDLLPackage' 4. Notice Events 1.d... Read more
GUIContent's tooltip shows only occasionaly in Editor
Steps to reproduce: 1. Open the attached project 2. Hover over the custom button. No tooltips are shown 3. Select the 'gameobject' g... Read more
[Animator] deleting a transition while a layer is selected deletes the c...
To reproduce this bug: 1) Create a new animator controller 2) Create a new layer 3) Create a new state in the layer 3) Make a tra... Read more
[Color Space] Switching Color Space explicitly alters color values (firs...
Steps to reproduce: 1. Create a new unity project 2. Add a plane to the scene (GameObject -> 3D Object -> Plane) 3. Create new mate... Read more
Memory is not fully released after destroying Texture2D
To Reproduce: 1. Open the attached project and Play. 2. Click 'Test 2' 3. Wait until the test is completed and click 'Test 2' 4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException when setting 'isTextObjectScaleStatic' to false on a disabled TextMeshPro GameObject
- Shader Stripping Custom Options disappear when exiting Play mode without reloading Domain
- Decals do not get projected when 'Rendering Layer Mask' on a GameObject is 23rd Layer or above due to encoding/decoding issues
- Deriving from SearchContextAttribute doesn't always work
- Scripting API documentation is missing for macOS editor extensions