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Changing windows standalone architecture throws error about missing"Unit...
To reproduce: 1. Create new project 2. Select windows standalone 3. Change architecture to x86/x64 4. Notice DirectoryNotFoundExcept... Read more
[AMD-only][GLCore][OSX] Re-sizing in opengl core causes white artifacts
Project Steps: 1. Re-size inspector. 2. You should get white artifacts. Read more
[GLCORE][OSX] Refreshing editor causes artifacts for fonts
Steps: 1. Open any unity project. 2. Create unity script (with right click in Assets ->Create->C# Script) 3. And when you click en... Read more
Errors in console in Playmode for Unity Survival Shooter 5
1. Create new project. 2. Import Survival shooter 5 from Asset store. 3. Open _CompletedAssets -> Scenes -> Level 01 5.x scene. 4... Read more
Preview animation in Editor causes crash of the Editor
Regression from Version 5.3.0b5 (70818a4976ce) Repro: 1. Import from Asset Store ("Unity Essentials/Sample Projects/Mecanim Example... Read more
"Package does not contain valid asset for: .." error appears after impor...
Regression from Version 5.3.0f1 (b948b362cb65) Repro 1. Import projects e.g. from Asset Store "Unity Essentials/Sample Projects/Me... Read more
Fatal error (GetManagerFromContext) rises when user runs Courtyard scene
Regression from Version 5.2.3f1 (f3d16a1fa2dd), and Version 5.3.0f1 (b948b362cb65) has a lot of errors but doesn't throw Fatal error... Read more
A model prefab icon is shown as a 'Blue Cube' until the prefab is reimpo...
Steps to reproduce: 1. Import 'model_test.unitypackage' 2. Make sure the asset icon size is set to anything bigger (not the list ty... Read more
[iOS] Landscape splash screen rotates to Portrait orientation right befo...
Steps to reproduce: 1. Open attached project 2. Notice only Landscape orientations are allowed in player settings 3. Buid and run o... Read more
[TextMesh] When the font character is not set to Dynamic the alignment i...
Reproduction steps: 1. Open attached project 2. Open the "test" scene 3. Notice that the gameObject "New Text BAD" is aligned higher... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Baked Lightmap ”View” button text is aligned incorrectly
- Lightmap Asset icon changes colours after Baked Lightmap Viewer window is opened
- VideoClipImporter preset not applied when applying Preset Selector on already imported video clips
- Frame Debugger gets disabled when any Editor window is maximised and minimised
- TextMeshPro InputField view is not updated when OnEndEdit is triggered