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1
votes
Fixed

OSX standalone build hangs during splash screen when built in x86 + OpenGL2

OpenGL

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Nov 18, 2015

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Version/s: 5.3.0f1

How to reproduce: 1. Open attached project2. Build to OSX 32bit and run- Note it hangs during the splash screen and these errors are... Read more

2
votes
Won't Fix

[Windows/VS2015] Editing scripts with Visual studio cause inconsistent l...

Scripting

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Nov 18, 2015

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Version/s: 5.2.2f1

Steps to reproduce: 1. Create new project2. Create new script3. Open script using Visual Studio4. In, for example, Start() create ne... Read more

1
votes
Fixed

Lighting/Shadows Performance Regression

Shadows/Lights

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Nov 18, 2015

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Version/s: 5.2.2p4

The performance of shadows has regressed across the 5.2 timeline. Whilst only slightly noticeable on the PC, the PlayStation 4 shows... Read more

0
votes
Fixed

[iOS7] Inverted screen size in landscape mode during Awake

iOS

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Nov 18, 2015

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Version/s: 5.2.2p3

How to reproduce: 1. Open attached project2. Open scene MainScene.unity3. Build to iOS and run- The Xcode log reports that during Aw... Read more

0
votes
Fixed

[compute] very slow compute shader import since 5.1 (often timing out)

Shaders

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Nov 18, 2015

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Version/s: 5.2.2p3

Since GL4.3 and GLES3.1 support, importing compute shaders in the editor takes much longer time. Often timing out (bad performance o... Read more

0
votes
Won't Fix

[Webplayer] dev console not showing up

Webplayer

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Nov 18, 2015

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Version/s: 5.3.0f1

-e: see title -repro:--make a dev build of attached project--install closed dev player--run the player--NOTICE the dev console is no... Read more

0
votes
Fixed

No option to retry/refresh after network connection is restored

License

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Nov 18, 2015

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Version/s:

Steps to reproduce:1. During license activation loose network connection2. After few seconds restore the connection3. Observe that e... Read more

1
votes
Fixed

Lightmaps built with Windows do not look correct when opened in the OSX ...

Global Illumination

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Nov 18, 2015

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Version/s: 5.1.3f1

How to reproduce: 1. Open attached project with the OSX editor2. Open scene test.unity- Observe how the lightmaps on a part of the s... Read more

0
votes
Fixed

[IL2CPP] Incorrect result returned by an arithmetic expression byte + in...

IL2CPP

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Nov 18, 2015

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Version/s: 5.2.2p4

Reproduction steps:1. Open attached project "AssignmentBug"2. Build scene "Demo" with IL2CPP--- In the console you will see "TEST: 4... Read more

0
votes
Fixed

[MSE] Creating a prefab moves the game object to a different scene

Assets Management

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Nov 18, 2015

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Version/s: 5.3.0f1

To reproduce:1. Open attached project2. Add "scene1" and "scene2" to the hierarchy3. Set "scene1" as active scene in the hierarchy4.... Read more

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