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ExecuteInEditMode warning is listing all of the NavMesh Components when ...
How to reproduce:1. Open the user-attached project “NavMeshAttributes”2. Open the “SampleScene” scene3. Open the “Plane” Prefab from... Read more
IL2CPP unresolved externals when referencing Unity IAP ConfigurationBuil...
How to reproduce:1. Open the attached project "AdvEmpty2.zip"2. Build the project for UWP3. Open the built Solution in VS4. Build th... Read more
Editor crashes on "SubProgramBlobWriter::Flush" when building the project
How to reproduce:1. Open the "IN_46213" project2. In the Build Settings press "Build" Expected result: project builds successfullyAc... Read more
Severe performance degradation in Play Mode when using multiple Cameras ...
How to reproduce:1. Open the “URP_Multi_Camera_Graphics_API_Performance“ project2. Open the “SampleScene”3. Open the Game view windo... Read more
Memory leak occurs in Play Mode as Client, Server or both when using Net...
How to reproduce:1. Open the “Netcode_Memory_Leak“ project2. Open the “Login“ scene3. Enter Play Mode4. Select “Client & Server”... Read more
[2021.3] Property of VFX can’t be modified when modifying VFX prefab asset
How to reproduce:1. Open the user’s attached “My project (1).zip” project2. Add “New VFX.vfx” to the Hierarchy window3. Make a prefa... Read more
'Copy' doesn't add selected text to clipboard
Reproduction steps:1. Create a new project2. Open the Package Manager ("Window > Package Manager")3. Select any package4. Copy ei... Read more
Decal Shader moving with Camera when using object position in Shader Gra...
How to reproduce:1. Open the user’s attached “Decal_Bugs.zip” project2. Open “DebugScene” in the “Debug_Scene_Stuff” folder3. Move t... Read more
Sprite is rendered differently in Game and Scene View when LUT size is d...
How to reproduce:1. Open the “IN-46536_repro.zip“ project2. Open the “Game“ scene and observe the “Background“ GameObject3. Switch t... Read more
Context Menu options disappear when “Context Menu Auto Expand Delay” is ...
How to reproduce:1. Open the “Context_Menu_Options_Bug“ project2. Change the value of “Context Menu Auto Expand Delay” to “0” (Edit ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons