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Cartoon Race Cars package meshes throw ImportFBX error
Steps to reproduce: 1. Download attached project or download whole package from asset store https://www.assetstore.unity3d.com/#!/co... Read more
going fullscreen moves game partially off screen
-e: when you switch from window mode to fullscreen the game gets moved partially off the screen -regression from 4.5.2f1 on Windows... Read more
astcenc.exe tool requires Redistributable Package x86 installed
Building Android project with ASTC texture compression generates error message: Failed to execute 'astcenc.exe' on computers which d... Read more
AngryBots crash on Windows Phone 8.1 512MB Emulator
Steps to reproduce: 1. Build AngryBots to a folder 2. Open it with Visual Studio and deploy to WVGA 4 inch 512MB Emulator 3. Play ar... Read more
Windows Phone 8.1 player appears as MetroPlayerARM in Profiler
Steps to reproduce: 1. Open any project. 2. Deploy it to WP8.1 platform, with Internet capabilities enabled 3. Open Profiler window,... Read more
Pause/Resuming WP 8.1 with landscape orientation is broken
When auto-rotation is used with WP 8.1, pause-resuming on a landscape orientation is broken and leads to several issues. To reprodu... Read more
Cannot access Standard shader in Vertex Lit project
When you open a project that was saved with Legacy Vertex Lit rendering mode, if you select an object that uses the Standard shader,... Read more
On Mac not all SpeedTree textures appear in Legacy VertexLit mode
When using the Legacy Vertex Lit rendering mode, SpeedTree materials do not utilize color or alpha values from texture maps. The Le... Read more
When changing font size text from another game object appears in text field
To reproduce: 1. Open attached project 2. Open Test text scene 3. Select Text game object (with "uhuihui" text inside) 4. Increase... Read more
Collision is detected only by one out of two script components
To reproduce: 1. Open attached project 2. Open test5 scene 3. Select sphere game object 4. Notice that On Collision (Script) is at... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes