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0
votes
Duplicate

Cartoon Race Cars package meshes throw ImportFBX error

Asset Import

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Aug 05, 2014

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Version/s: 4.5.3f1

Steps to reproduce: 1. Download attached project or download whole package from asset store https://www.assetstore.unity3d.com/#!/co... Read more

0
votes
Fixed

going fullscreen moves game partially off screen

Webplayer

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Aug 05, 2014

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Version/s: 4.5.3f1

-e: when you switch from window mode to fullscreen the game gets moved partially off the screen -regression from 4.5.2f1 on Windows... Read more

0
votes
Fixed

astcenc.exe tool requires Redistributable Package x86 installed

Asset Import

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Aug 05, 2014

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Version/s: 4.5.3f1

Building Android project with ASTC texture compression generates error message: Failed to execute 'astcenc.exe' on computers which d... Read more

0
votes
Duplicate

AngryBots crash on Windows Phone 8.1 512MB Emulator

WP8.1

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Aug 05, 2014

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Version/s: 4.5.3f1

Steps to reproduce: 1. Build AngryBots to a folder 2. Open it with Visual Studio and deploy to WVGA 4 inch 512MB Emulator 3. Play ar... Read more

0
votes
By Design

Windows Phone 8.1 player appears as MetroPlayerARM in Profiler

WP8.1

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Aug 05, 2014

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Version/s: 4.5.3f1

Steps to reproduce: 1. Open any project. 2. Deploy it to WP8.1 platform, with Internet capabilities enabled 3. Open Profiler window,... Read more

0
votes
Duplicate

Pause/Resuming WP 8.1 with landscape orientation is broken

WP8.1

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Aug 05, 2014

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Version/s: 4.5.3f1

When auto-rotation is used with WP 8.1, pause-resuming on a landscape orientation is broken and leads to several issues. To reprodu... Read more

0
votes
Fixed

Cannot access Standard shader in Vertex Lit project

Shaders

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Aug 05, 2014

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Version/s: 5.0.0a19

When you open a project that was saved with Legacy Vertex Lit rendering mode, if you select an object that uses the Standard shader,... Read more

0
votes
Fixed

On Mac not all SpeedTree textures appear in Legacy VertexLit mode

Speedtree Integration

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Aug 05, 2014

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Version/s: 5.0.0a19

When using the Legacy Vertex Lit rendering mode, SpeedTree materials do not utilize color or alpha values from texture maps. The Le... Read more

0
votes
Fixed

When changing font size text from another game object appears in text field

UI

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Aug 04, 2014

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Version/s: 4.6.0b14

To reproduce: 1. Open attached project 2. Open Test text scene 3. Select Text game object (with "uhuihui" text inside) 4. Increase... Read more

0
votes
By Design

Collision is detected only by one out of two script components

Physics

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Aug 04, 2014

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Version/s: 5.0.0a18

To reproduce: 1. Open attached project 2. Open test5 scene 3. Select sphere game object 4. Notice that On Collision (Script) is at... Read more

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