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[WebGL] Chrome canvas blurred on certain width
-e: see title, WebGL canvas blurred in chrome browser when window resized and template-wrap div width not round xor template-wrap po... Read more
Clustering view throws "m_PresentShortFall >= 0" error while navigating ...
To reproduce:1. Create new scene2. Open Clustering/Lit Clustering view3. Navigate around in scene view4. Flood of m_PresentShortFall... Read more
[WebGL] Audio sounds different depending on format
-e: see title--repro 514, 523, 530 -repro:--open attached project--add the wav files as clipc--run in editor--press r,t,y for the so... Read more
[Assets] Exporting a package says "All assets from this package are alre...
Steps to repro: 1. Open a fairly large project with quite a few things to export. In this case I used a scene file.2. Right click an... Read more
[UWP] Generated UWP solution fails to load because of missing project su...
This happens when trying to open UWP solution with Visual Studio 2013. By design. Read more
[StateMachine] [Backport] When changing animator controller in play mode...
Reproduction steps:1. Open attached project2. Open and play the "testScene" scene3. Press "Space" notice that in the console it didn... Read more
[Undo] after clicking on set native size for Sliders Handle Undo makes H...
How to reproduce:1. Create a new project2. Add slider to the scene3. Expand it to handle (Canvas>Slider>Handle Slide Area>H... Read more
[Editor] Custom inspector UI field changes are not saved
Steps to reproduce: 1. Download and import attached project.2. Load "scene" scene.3. Select "Main Camera"4. Change "My Property Fiel... Read more
[Asset Bundles] Game crashes during async bundle loading
Standalone player crashes half of the time. Editor reported to crash too but couldn't reproduce on mac. How to reproduce:1. Build st... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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