Search Issue Tracker
Missing images
Missing images How we can reproduce it using the example you attached Open link file:///C:/Program Files/Unity 5.0.0b20/Editor/Dat... Read more
LinearLighting platforms, lightmaps and GUI sections are outdated
Manual/LinearLighting.html 1. The Unity lightmapping interface will warn you when the lightmaps are in the wrong color space. - won... Read more
Wrong style of the text under images(Using Humanoid Chars)
Wrong style of the text under images(Using Humanoid Chars) 1. What happened Wrong style of the text under image(Using Humanoid Char... Read more
Parameters in Audio Manager has changed
The section on Audio Manager needs to be updated. With the new audio system, some parameters have been removed (Speed Of Sound) and ... Read more
Manual page on Positioning GameObjects needs screenshot for RectTransfor...
Editor/Data/Documentation/en/Manual/PositioningGameObjects.html - Add screenshot for RectTransform tool and explain a bit what it is... Read more
Screen shots need to be updated on "Using Components" documentation page
Screen shots need to be updated on "Using Components" documentation page. Additionally the following sentence is missing a full sto... Read more
Word "both" uses 2 times
Word "both" uses 2 times 1. What happened Word "both" uses 2 times 2. How we can reproduce it using the example you attached 1 Open... Read more
Screen shots need to be updated on "Game Object-Component Relationship" ...
Screen shots need to be updated on Game Object-Component Relationship documentation page Please see the following documentation lin... Read more
No visual indicator when calculating folder size
If I accidentally attach a super big folder, there's no progress indication in the UI. Looks like it is doing something, but feels l... Read more
Recalculation of folder sizes when items are added/removed
Attaching a new item or removing an existing one does recalculation of other attached folder sizes, which again takes a long time, r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow