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0
votes
By Design

[SyncVar] Client receives updates not only on class that's being updated...

Networking

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Feb 11, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached "769691.zip". Inside there are two projects: client and server2. Open both projects3. In both p... Read more

0
votes
Fixed

[Standalone] UI elements on the edge of the screen still get mouse over ...

UI

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Feb 10, 2016

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Version/s: 5.3.1p1

Steps to reproduce: 1. Open attached project2. Open scene "Main"3. Notice that there's a button which isn't fully inside canvas4. Bu... Read more

0
votes
Duplicate

[Android] IL2CPP Crash on Galaxy Note 2

Android

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Feb 10, 2016

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Version/s: 5.3.2f1

Apps built with IL2CPP crashes immediately on Samsung Galaxy Note II Read more

0
votes
Won't Fix

[Android] Creation of internal variant of shader failed

Android

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Feb 10, 2016

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Version/s: 5.3.2p3

Error in the log:02-18 14:58:33.965 D/Unity ( 948): -------- failed compiling:02-18 14:58:33.965 D/Unity ( 948): fragment evaluation... Read more

0
votes
Fixed

Unloaded scene is removed from hierarchy after exiting playmode

Assets Management

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Feb 10, 2016

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Version/s: 5.3.2p3

Steps to reproduce: 1. Open attached project "769613.zip"2. In project tab, open folder "_Scenes"3. Open scene "test dont kill me"4.... Read more

0
votes
Won't Fix

[AW] Inspector animated property (red) feedback breaks removing, then re...

Animation

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Feb 10, 2016

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Version/s:

Inspector animated property (red) feedback breaks removing, then re-attaching component. repro:-create a cube-create a clip for the ... Read more

0
votes
Duplicate

On pressing Play, NullReferenceException when Animation window in focus

Animation

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Feb 10, 2016

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Version/s: 5.4.0b5

- Open Animation window- Dock it, so that Scene and Game would not be visible (see screenshot)- Enter play mode See an NullReference... Read more

0
votes
By Design

UI Buttons: No callback for Animator.SetFloat, SetBool or SetInt

UI

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Feb 10, 2016

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Version/s: 5.4.0b5

When trying to attach a callback to a UI button, Animator.SetTrigger is exposed, but not SetBool, SetFloat or SetInt. Read more

0
votes
Postponed

Crash on mono_spill_global_vars when using "as" operator with a Nullable...

Mono

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Feb 10, 2016

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Version/s: 5.3.2p2

To reproduce:1. Open attached project2. Open "Test" scene3. Play the scene Actual behavior: Unity crashes Regression from 5.1 to 5.2 Read more

0
votes
Fixed

imported SkinnedMeshed get broken when default scale value is zero

Graphics - General

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Feb 10, 2016

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Version/s: 5.2.4p1

How to reproduce:1. Open the attached project2. Select "cc_Mother of Dragon.FBX" model3. Be sure that its Animation Type is set to L... Read more

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