Search Issue Tracker
Fixed in 5.4.0
Votes
3
Found in
5.2.0f1
Issue ID
721289
Regression
No
Editing and saving script while in play mode causes editor to crash
How to reproduce:
1. Open the attached project
2. Open and play Jogo scene
3. Select Peixe_G object in hierarchy and open its script Spawner.cs (in Mono or Visual Studio)
4. Edit the script and save (I editedIEnumerator SpawnEspada() added
if (PeixeEspada != null)
Debug.Log("mm");)
5. After saving press on game view where game is still playing and Unity will crash
Comments (4)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
mahana21
Mar 12, 2023 17:41
Happening again in 2021.3.20. Will open a new report since this is marked as resolved.
the-forty-seven
Jun 27, 2019 07:51
It's still happening on 2018.3.9, 2018.4.1.
Since the Android module is not loaded with a high probability after the crash, the project will open in standalone mode.
This is really annoying when I working on Android mode.
AnitaKo
Nov 05, 2018 15:16
3 years passed and this bug exists again :(
It's happening in 2018.2.14 now
grimmreefer
Oct 01, 2015 13:32
This is a real annoying bug.