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[SerializedArray] Adding over 2000 elements to a serialized array causes...
To reproduce the issue follow the steps: 1. Load "New Unity Project 1" project 2. Load "EmptyArray" scene 3. Find "keyword" array ... Read more
GearVR only: Fixed Camera.stereoMirrorMode bug
1) Open the test project 2) build and deploy to android device (ensure VR mode enabled) 3) Tap the touch pad to toggle mirrormode. ... Read more
Distributed PDB2MDB.EXE does not work for DLLs built with VS2015
pdb2mdb.exe tool that is shipped with Unity fails to create mdb files for libs created in VS 2015. Fails even for simplest DLLs. e.g... Read more
ParticleSystem>Collision: Radius scale option gets hidden for 3D + World...
ParticleSystem>Collision: Radius scale option gets hidden for 3D + World mode 1. What happened ParticleSystem>Collision: Radius Sca... Read more
ParticleSystem>Visualize Bounds doesn't work with non default material
ParticleSystem>Visualize Bounds doesn't work with non default material 1. What happened Visualize bounds doesn't show bounds with n... Read more
StateMachineBehaviours get stripped out when building with IL2CPP
How to reproduce: 1. Open attached project 2. Build to iOS and run - Note the errors in the Xcode log: Could not produce class wit... Read more
[Editor][OSX] Errors appear in the console when dragging gameobject with...
Steps to reproduce: 1. Open Unity Editor; 2. Create new project and scene; 3. Add any gameobject to the scene (e.g. Cube or Sphere)... Read more
[EmissionModule] ParticleSystem.EmissionModule.rate doesn't have get acc...
Steps to reproduce: 1. Create new project 2. Create new script 3. Paste the following to the script's Start method: ParticleSyst... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text is unreadable when DLSS is applied to the Canvas with Render Mode set to World Space
- NullReferenceException errors appear in the Console when changing the values of Visual Effect Control Clip Events' Attributes
- Crash on TextCore::OTL_TableReader::GetOpenTypeLayoutTables when using Japanese Font as TMP Fallback
- TreeView.AddItem performance regression when opening EditorWindow
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP