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1
votes
Fixed

Image.fillAmount value no longer affects visible fillAmount if set to 0.0f

UI

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Aug 25, 2014

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Version/s: 4.6.0b17

Repro: 1. Open the attached project, add ' Debug.Log(_image.fillAmount); ' just after fillAmount is set to 'GaugeControl.cs'. 2. ... Read more

0
votes
Fixed

Sprite atlas textures can not be uniquely identified because packing tag...

2D

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Aug 25, 2014

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Version/s: 5.0

Sprite atlas textures can not be uniquely identified because packing tag is not appended to the name Read more

0
votes
Fixed

Stencil buffer not working in WebGL

WebGL

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Aug 25, 2014

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Version/s: 5.0.0b1

-e: as per title -repro: --build attached project for standalone --move camera around the test room and notice it's behavior --bui... Read more

0
votes
Fixed

In the inspector, per-channel editor dropdowns are invisible if the audi...

Audio

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Aug 25, 2014

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Version/s: 5.0.0b1

To reproduce this issue: 1. Open the attached project 2. Open 'test' scene 3. Play the scene 4. Select 'Bass' channel in the projec... Read more

0
votes
Fixed

When an object with a cloth component is selected, the Scene View's came...

Scene/Game View

-

Aug 25, 2014

-

Version/s:

How to reproduce: 1. Open the attached project 2. Open "ClothCameraIssue" scene (it has Sphere game object with Cloth component) 3.... Read more

0
votes
Fixed

Changing Toggle.active in inspector does not call OnValueChanged

UI

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Aug 24, 2014

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Version/s: 4.6.0b17

Repro: 1. Open project from 'toggleRepro.zip' run, click the red checkbox, observe that 'testScript.cs' outputs a value in Console.... Read more

3
votes
Fixed

PointerEventData.clickCount is always equal to 1 in OnPointerClick()

UI

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Aug 24, 2014

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Version/s: 4.6.0b17

To reproduce the bug: 1. Import clickCount package 2. Open 'scene' 3. Play the scene 4. Start clicking on the image 5. PointerEvent... Read more

0
votes
Fixed

On DirectX9,one-pixel offset appears and disappears as the image fill am...

UI

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Aug 24, 2014

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Version/s: 4.6.0b17

To reproduce this bug: 1. Import 'hud' package 2. Open 'Town' scene 3. In Player's Settings(Edit->Project Settings->Player) disable... Read more

0
votes
Fixed

<GetComponent<SphereCollider>().isTrigger = true> crashes Unity on Windows

Physics

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Aug 24, 2014

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Version/s: 5.0.0b1

To reproduce this bug: 1. Open the attached project 2. Open 'Enemy attacking NPC' scene 3. Press play 4. Stop the scene 5. Unity cr... Read more

0
votes
Duplicate

Unity 4.6 UI Fonts are blurry in DX9

UI

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Aug 24, 2014

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Version/s: 4.6.0b17

To reproduce: 1. Open attached project 2. Open Font Test scene 3. Notice that text is nice and clean 4. Switch to DX9 (Edit -> Proj... Read more

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