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0
votes
By Design

[RenderTexture] Creating new RenderTextures and assigning it to camera l...

Camera

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Feb 06, 2016

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Version/s: 5.3.2f1

Steps to reproduce:1) open 'stripped.zip' project2) run the scene3) open task manager- notice how fast memory is increasing RenderTe... Read more

0
votes
Won't Fix

XCode 7.2.1 can't compile Cardboard 0.6 due to linker errors

iOS

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Feb 06, 2016

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Version/s: 5.3.2f1

How to reproduce: 1. Open attached project2. Build to iOS and run- Note that the build fails during linking and throws errors- If Bi... Read more

0
votes
Not Reproducible

fbx import settings - editing options under Rig and switching to Animati...

Assets Management

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Feb 06, 2016

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Version/s: 5.4.0b5

Reproduction steps:1) Open attached project, proceed to models folder and select riggedsamplecharacter2.fbx2) Under rig tab in inspe... Read more

0
votes
Fixed

Static batching limited in draw call

Graphics - General

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Feb 06, 2016

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Version/s: 5.3.2f1

It seems there is some number behind the hood. That splits statistically batched object to multiple draw calls. Inspector shows that... Read more

0
votes
Fixed

Configurable joints compressing

Physics

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Feb 06, 2016

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Version/s: 5.3.2p1

To reproduce:1. Open attached project2. Play RagdollMeshCollider 1 scene3. When snowboard hits ground the players feet breaks their ... Read more

0
votes
By Design

[Android]Unity throws a build time dex exception

Android

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Feb 06, 2016

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Version/s: 5.3.1f1

STR:1. Open attached project2. Build for android-"Unable to convert classes into dex format" error appears Expected result: Unity sh... Read more

0
votes
Not Reproducible

[UI] Rich Text will result in graphical corruption

UI

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Feb 05, 2016

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Version/s: 5.4.0b5

Title: Changing the text with Rich Text will result in Graphical Corruption Steps to Reproduce:1. open the project attached.2. Set i... Read more

1
votes
Fixed

Mesh data in asset bundle gets corrupted

Asset Loading

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Feb 05, 2016

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Version/s: 5.3.2p1

Steps to reproduce: 1. Open attached project2. Open scene "BuildAssetBundleFromHere"3. Notice that mesh isn't deformed4. Open Asset ... Read more

4
votes
Fixed

[Oculus] Oculus Utilities + Unity 5.3 grabs wrong initial pose

VR

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Feb 05, 2016

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Version/s: 5.3.2p2

Regresses from 5.3.1p2 to 5.3.1p3 1) download the project2) connect dk2 and ensure VR mode is enabled3) build the project for standa... Read more

0
votes
By Design

Reflections are different between DX 11 feature level 11.0 and 9.1

Windows Store Apps

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Feb 05, 2016

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Version/s: 5.3.2f1

The original bug was on Windows Phone 10, but it can be reproduced with Windows Standalone. Whenever app is launched on Windows Phon... Read more