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MonoDevelop 5.9.6 new saved file opens with "��u" symbols instead of its...
To reproduce:1. Create new project2. Create new script file, save it3. Open that new file in MonoDevelop 5.9.6 (as installed with Un... Read more
Scrubbing or reviewing animation created with 5.3 in the Animation windo...
How to reproduce:1. Open the attached project "animationBug.zip"2. Open "test" scene3. Select Cube (be sure that its Z rotation is 0... Read more
Normal maps within procedural materials are suffering from very poor com...
Steps to reproduce: 1. Open project "754556.zip"2. Open scene "ExampleScene"3. In Game view, notice noise present on the wing of the... Read more
[ComputeBuffer] .mdb with .dll causes Compute Buffer to become unbound
Steps to reproduce:1. Open the attached project2. In the Project view, drop the Shader 'ReadBuffer' onto 'Material'3. Drop 'Material... Read more
[ComputeShader] Compute Shader mesh generating artifacts when with NVIDI...
To reproduce the issue:1. Open the "Unity Project" Project user have attached2. Open "Test" scene3. Run scene4. Victim GameObject sh... Read more
Android 5.0 after building a project touch position is only recorded dur...
Reproduction steps:1) Build attached project using unity 5.3.0p1 and run it on android 5.0 device.2) Do not touch splash screen, onc... Read more
[RenderTexture] Render Texture gets gradually darker
To reproduce:1. Run attached project2. Select the "testScript" GameObject, on this you can see that each "Center Camera Target" gets... Read more
[UI] Moving timeline slider creates unwanted Anchor keys
How to reproduce:1. Open the attached project2. Open the Scene3. Click on LayoutElement object under Canvas > Vertical Layout4. O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera