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[UI][Retina] Brush icons are very small in Terrain component
Steps to reproduce: 1. Open Unity on Mac Book Pro with Retina display; 2. Create new project; 3. Add Terrain gameobject (GameObject... Read more
[Canvas]Child game objects of nested canvas are not visible
Reproduction steps: 1. Open attached project. 2. Open and play "Assets > CodeStage > AdvancedFPSCounter > Examples > ExampleScene" s... Read more
[Physics2D] CapsuleCollider2D component missing button to Edit Collider
The new CapsuleCollider2D component does not have a button in the inspector to allow for editing the collider - create a sprite ob... Read more
changes to defined symbol list field (UI) are not detected in some scena...
Reproduction steps: 1. Open attached "PostProcessBug" Unity project. 2. Open "Edit > Project Settings > Player" 3. Notice, that "Oth... Read more
[SceneManagement] Unity crashes due to error in SceneManager:UnloadScene...
Steps to reproduce: 1. Open attached project "751480.zip" 2. Open scene "NeighborStream" 3. Enter play mode 4. Hold down "W" key to... Read more
[Substance] Triplanar mapping causing pixelation in Unity
Steps to reproduce: 1) open users attached project 2) scene 'Torus' - there are two models, one with triplanar node and another one ... Read more
[OSX] Crash in SubstanceImporter::GenerateAssetData when importing assets
To reproduce: 1. Open attached project 2. Editor crashes Reproducible with 5.4.0a4, 5.3.0f4, 5.2.3p2 Regression from 5.1.4f1 Only... Read more
[Windows][MT] Unity crashes after mass placing SpeedTrees on terrain
Steps to reproduce: 1. Open Unity; 2. Open attached 'massplacetreesbug.unity' package; 3. Open 'test.unity' scene; 4. Select Terrai... Read more
[ImageEffects] Tonemapping Color Grading "Fast Mode" causes component to...
Enabling "fast mode" for the Tonemapping Color Grading component makes it run slower (Fast mode is enabled as default). In my test: ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Adaptive Probe Volume “No Adaptive Probe Volume in Scene” warning is shown only on the first time and is never shown again when baking the Adaptive Probe Volumes with all the Adaptive Probe Volume components disabled
- “NullReferenceException” thrown in Console when changing Profile field to ‘DefaultLookDevProfile’ in Lighting window after deleting Directional Light
- "GardenDraft_LightingSettings" Asset is included in the URP Sample Template
- “Releasing render texture that is set as Camera.targetTexture!” Error thrown in the Console when undoing/redoing Camera addition in Graphics Compositor window > Render Schedule list
- The cursor moves into wrong place when renaming folder/asset