Search Issue Tracker
Problems activating licensens on dev environment
When trying to activate license number i get an error msg saying "Error loading page" "Failure when receiving data from the peer" St... Read more
Crash when importing an audio project from a 4.2 version
To reproduce: - Download attached project and open it - Observe the crash Read more
Shader compiler error initializing platforms in 5.0 on older OSX versions
On some older OS X versions (< 10.8?), Unity 5.0 shader compiler fails to initialize, but only on some configurations Read more
GUIText not rendered and exceptions thrown
-e: see title -repro: --open ExampleScene from attached project --run in editor and see red LOL --build for webgl (dev build + fast... Read more
Wrong Screen.dpi on both iPad mini 2 and iPad Air
On both iPad mini 2 and iPad Air, when checking the value returned for Screen.dpi, a wrong value is returned. Read more
Editor crashes when Max Size value of Best Fit is set to high number
To reproduce: 1. Create new project 2. Create UI Text game object 3. Enable Best Fit option 4. Set Max Size to 400 5. Editor crash... Read more
Project does not build on WebGL with 'Failed to run "....python.exe" ' e...
To reproduce this bug: 1. Open the attached project 2. Open 'Compatibility Test' scene 3. Build it on WebGL 4. Notice that the proc... Read more
300 MB OggVorbis file throws the following error
300 MB OggVorbis file throws the following error: Errors during import of AudioClip Assets/noise_largeStereo.ogg: FSBTool ERROR: Ru... Read more
Selecting a 7.1 surround channel throws FMOD error message
Selecting a 7.1 surround channel creates the following error: Error: Cannot create FMOD::Sound instance for resource resource:libra... Read more
mouse doesn't unlock in manual runtime input test
-e: the input tests have a "unlock cursor" step which does no longer work as expected -works in 4.5.x -tested and repro so far in s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Select Preset "None" icon changes after switching tabs
- [Android] Crash when using xxHash3 and targeting the ARMv7 Architecture with IL2CPP Scripting Backend
- GameObject reference in a Script Component becomes missing when unpacking a variant of another Prefab variant
- Project Settings vertical separator position is not synchronized with the mouse position when dragging it horizontally
- Crash on PhysicsDebugDraw::SelectFiltering::Update when entering play mode with Physics Debug window docked and unfocused