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Most Recent
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1
votes
Fixed

[Hierarchy] Pressing left arrow key doesn't select parent object - sibli...

Project Browser/Hierarchy

-

Dec 10, 2015

-

Version/s: 5.3.0f4

Steps to reproduce: 1. Create new project 2. Create empty game object and add 3 child object to it 3. Expand this hierarchy 4. Sele... Read more

0
votes
Fixed

extra work caused by List.RemoveAt in ChannelBuffer

Networking

-

Dec 10, 2015

-

Version/s:

ChannelBuffer uses List to store packets, and RemoveAt(0). This results in array-like copying of every element when elements are rem... Read more

0
votes
Fixed

[iOS] Lightmaps are blocky/unfiltered on some of the older iOS devices

iOS

-

Dec 10, 2015

-

Version/s: 5.3.0f4

Steps to reproduce: 1. Open attached project (lightmap_bug.zip) 2. Open scene 'level1-1' 3. Go to Window/Lighting and click 'Build... Read more

3
votes
Fixed

"GI output for inputsystem is missing" error when building level. Missin...

Global Illumination

-

Dec 10, 2015

-

Version/s: 5.3.0f4

Steps to reproduce: 1. Open project "MixedLightGIBug.zip" 2. Open scene "Scene_9_Light_test" 3. Open Lighting tab and build lights ... Read more

0
votes
Fixed

[AW] InvalidOperationException error creating clip

Animation Window

-

Dec 10, 2015

-

Version/s:

Repro: Create Cube Create clip in animation window... error InvalidOperationException: Operation is not valid due to the current st... Read more

0
votes
Fixed

[AW] Inconsistent Inspector update

Animation Window

-

Dec 10, 2015

-

Version/s:

The Inspector updates animated curves feedback (red text) inconsistently. Sometimes, the update happens when the mouse hovers over ... Read more

0
votes
Postponed

Unity takes an extended amount of time to recompile after editing a script

Scripting

-

Dec 10, 2015

-

Version/s: 5.3.0f4

How to reproduce: 1. Open attached project (longCompileTime) 2. Open any script in the project 3. Put a space anywhere in the scrip... Read more

0
votes
Fixed

[DX12] Teleporter Demo player crashes in DX12

DirectX

-

Dec 10, 2015

-

Version/s: 5.3.0f4

Teleporter demo player (from cloud build) crashes when forced into DX12 Repro Steps: 1) Unrar attached player and run with command... Read more

1
votes
Fixed

2D Trigger bit working on 5.3

Physics2D

-

Dec 10, 2015

-

Version/s: 5.3.0f4

Read more

0
votes
Fixed

[DX12] PC/Standalone player splash doesnt render correctly in DX12

Graphics - General

-

Dec 10, 2015

-

Version/s: 5.3.0f4

PC/Standalone player splash doesnt render correctly in DX12. Repro Steps: 1) Unrar attached player and run with command line argum... Read more

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