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[WP81] Black screen when running application on WP81
On 5.3.0b1, deploying and running application on WP81 you can only see a black screen. No splash screen, no game view, just black sc... Read more
Int property of shader acts like float in inspector
Steps to reproduce: 1. Open attached project 2. Select TestShader material 3. Notice that it has "Some Int" property 4. Try to chan... Read more
[PreferenceItem] Scrollbar in PreferenceItems list makes it to use free ...
Steps to reproduce: 1. Open attached project 2. Make sure that Unity uses pro skin 3. Open Preferences menu (Edit/Preferences...) 4... Read more
Entering play mode, when "<HingeJoint>().useSpring" is set on inactive g...
Reproduction steps: 1. Open attached unity project. 2. Open and start "springcrash" scene. 3. Unity crashes. Read more
[Raycast] Hits appear when the whole scene is enlarged
Repro steps: 1) open the attached project and scene.unity 3) Press play with Gizmos enabled 5) Notice the green(No hit) and red(Hit)... Read more
Audio Low Pass Filter doesn't work on Audio Listener
Audio Low Pass Filter does not work correctly on Audio Listener while on Audio Source it is still working correctly. Steps to repro... Read more
Blend Tree Performance Regression (from 5.1 to 5.2)
The performance of blend trees in 5.2 has regressed from 5.1. This was reproduced using versions 5.1.4f1 and 5.2.1p2. Reproduction... Read more
[IL2CPP] App fails to retrieve OnCollisionEnter2D in PlayMaker
1. Open attached project 2. Build to iOS with IL2CPP Note: no repro with mono Read more
[IL2CPP] XCode takes a lot of time to compile Bulk_Assembly-UnityScript_...
1. Open attached project 2. Build to iOS with IL2CPP 3. XCode will take more than one hour(mainly Bulk_Assembly-UnityScript_0.cpp fi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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