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0
votes
By Design

[Shuriken] Changing simulation space in runtime on rotated particles thr...

Shuriken

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Feb 19, 2016

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Version/s: 5.4.0b7

Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Play. Expected result straight vertical stream of... Read more

0
votes
Won't Fix

[Editor][ProjectView] Version control mode offset not applied to EditorG...

IMGUI

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Feb 19, 2016

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Version/s: 5.3.2p3

Repro steps:1) Open the project2) Create any new file in the Project window3) Notice the blue arrow on folder(look at screenshots)4)... Read more

3
votes
Postponed

Searching for multiple labels does not work as advertised

Scene Hierarchy

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Feb 19, 2016

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Version/s: 5.4.0b6

To reproduce:1. Open attached project2. search for `l:A l:C`3. observe objects only labeled `A` as well as objects labeled with `B` ... Read more

0
votes
Fixed

[Shuriken] Meshes are not scaled at all on world simulation space

Shuriken

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Feb 19, 2016

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Version/s: 5.4.0b7

Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Click on particle system.4. Change simulation spa... Read more

0
votes
Fixed

[iOS] Setting a property value via reflection for a double type fails on...

iOS

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Feb 19, 2016

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Version/s: 5.3.2p3

Steps to reproduce: 1. Open the attached project2. Build 'Start' scene to iOS using Mono2x scripting backend (should be set by defau... Read more

0
votes
Not Reproducible

After deleting Tag and reopening the scene, deleted tag is shown again

Themes

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Feb 19, 2016

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Version/s: 5.4.0b7

How to reproduce:1. Open the attached project2. Open test scene3. Expand Parent is hierarchy and select Cube4. Notice it has PDFace ... Read more

0
votes
Fixed

When Multi-threaded rendering is turned on, GUI button is tilled on Andr...

Android

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Feb 19, 2016

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Version/s: 5.3.1f1

When Multi-threaded rendering is turned on, GUI button is tilled or the whole screen is black on Android device. Reproduction steps:... Read more

0
votes
Fixed

[GLCore] Shader compiler tries to assign float to vector3

OpenGL

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Feb 19, 2016

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Version/s: 5.3.2p3

Steps to reproduce:1) open users attached project2) check console GLSL compilation failed:ERROR: 0:76: Incompatible types (vec3 and ... Read more

0
votes
Fixed

WebGl - Mouse wheel doesn't work on IE11

WebGL

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Feb 19, 2016

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Version/s: 5.3.2f1

Steps to reproduce the issue:1. Open and build to WebGL attached project's scene "BugScrollWheel".2. Open build with IE11.3. Try scr... Read more

0
votes
Fixed

5.4.director crash

Global Illumination

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Feb 19, 2016

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Version/s: 5.4.0b7

Read more

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