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Unity crashed while deleting some SpeedTree assets referenced in an open...
- Open Scenes\level1.unity in the attached project - From the Project Browser, delete the folder Free_SpeedTrees. Unity crashes. Top... Read more
[Highlight] It is not seen which child object is selected in Animation W...
How to reproduce: 1. Open the attached project 2. Open test scene 3. Open Animator Window 4. Select chicken_whole in hierarchy 5. Cl... Read more
Animation window text becomes blurry
How to reproduce: 1. Open the attached project 2. Open test scene 3. Open Animator Window 4. Select chicken_whole in hierarchy 5. Sl... Read more
TrailRenderer flickers and does not render at all times
TrailRenderer flickers and does not render at all times To reproduce: 1. Open attached project 2. Open TrailRendererBug scene found... Read more
[iOS] App becomes unresponsive after trying to play a not supported vide...
To Reproduce: 1. Build and run the project attached to the comment ( 740567_TestVideo.zip ). 2. Click either 'Video : Full' or 'Vid... Read more
canvas animation becomes unsync
Each of the three canvas in the attached project is animated. When the menu transition is happening, Main Menu canvas is supposed to... Read more
NullReferenceException when clicking on asset name in Package Export window
Right click the folder New Folder in the attached project and select Export Package. In the Export Package window, click on the name... Read more
[Joint2D] Copying GameObjects connected by Joints results being connecte...
To repoduce the issue follow the steps: 1. Open attached project 2. Open "test" scene 3. Copy GameObject that contains two cubes 4. ... Read more
[OcclusionCulling]Occlusion culling culls visible objects
To reproduce: 1. Open project. 2. Open the scene "CullingBugScene" 3. Rebuild occlusion culling 4. Play the scene Notice that visibl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text is unreadable when DLSS is applied to the Canvas with Render Mode set to World Space
- NullReferenceException errors appear in the Console when changing the values of Visual Effect Control Clip Events' Attributes
- Crash on TextCore::OTL_TableReader::GetOpenTypeLayoutTables when using Japanese Font as TMP Fallback
- TreeView.AddItem performance regression when opening EditorWindow
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP