Search Issue Tracker
Duplicate
Votes
0
Found in
5.0.0f1
Issue ID
670988
Regression
Yes
AssemblyConverter failure
Regression since 5.0.0b21;
Repro steps:
1. open "Win Universal Build.zip" project and build to WSA/WP8.1/Universal platform;
2. build and run generated solution. Observe an error in the error list and output;
Error message
The command ""D:\Program Files\Unity 5.0.0rc1\Editor\Data\PlaybackEngines\metrosupport\Tools\AssemblyConverter.exe" -platform=wp81 ...eer.WindowsPhone\\UnityEngine.UI.dll"" exited with code 1 [ ... ]
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
RJ45
Oct 16, 2015 15:30
I also have this issue. Something to do with touching the references after the c# project is generated?
I need this fixed!