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0
votes
Fixed

[Linux Editor] Crash with OculusVR plugin

Linux

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Aug 20, 2016

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Version/s: 5.4.0p1

Steps to reproduce:1) Open the latest attached project (OC link).2) Press 'Play'. The Editor crashes while initializing OculusVR plu... Read more

0
votes
Fixed

[HDRP] Post-processing Quality/Shadow Resolution Tiers Settings are glob...

Package: Scriptable Render Pipeline HD

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Oct 07, 2019

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Version/s: 8.0.0

Versions tested: 2019.3.0b6, 2020.1.0a8 + HDRP 8.0.0/Staging Steps to reproduce:1) Open attached project, "SSR" scene2) Select any o... Read more

2
votes
Won't Fix

Crash when reloading Domain when an Entity is selected in the Entities H...

Package: Entity Component System (ECS)

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Feb 15, 2023

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Version/s: 1.0.0

Reproduction steps:1. Open the attached project “InspectorBug.zip”2. Open the SampleScene3. Open the “Test” Script4. Open the Entiti... Read more

0
votes
Fixed

Scene Grid gets partially shrunk when Shadow Intesity option is set abov...

Package: Scriptable Render Pipeline Universal

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Sep 24, 2019

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Version/s: 7.1.1 - 7.1.2

Reproduction steps:1. Open the attached project named Case_11865002. Open the "Test" scene and select the Point Light 2D3. Increase ... Read more

0
votes
Duplicate

Unity crashes when calling GameObject.Destroy() on an "empty" GameObject

Scripting

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May 24, 2017

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Version/s: 5.6.1f1

Description: This crash happens when calling GameObject.Destroy() on an "empty" GameObject that has a VectorLine from the Vectrosity... Read more

1
votes
Fixed

HingeJoint Anchor Gizmo duplicates when you move it around

Scene/Game View

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Jan 26, 2015

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Version/s: 5.0.0b21

1. Open attached project2. Select Cube game object3. Move around the anchor position4. Notice there's two Anchor gizmos (Orange arro... Read more

1
votes
Fixed

[LWRP]Build crashes when built with shadergraph file added to Always Inc...

Package: Scriptable Render Pipeline Lightweight

-

Oct 15, 2019

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Version/s: 6.9.0

To reproduce:1. Open "1191757" project2. Open Player Settings > Graphics3. Add a new Element in Always Include Shaders list (incr... Read more

0
votes
Fixed

[Backport] Canvas Group Component's "Block Raycasts" and "Interactable" ...

uGUI

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May 24, 2022

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Version/s: 2020.3.2f1, 2021.3.0f1, 2022.1.1f1

Reproduction steps:1. Open the attached project2. Enter Play Mode3. Observe button behavior4. Select "Canvas" GameObject in the Hier... Read more

0
votes
Fixed

[HDRP] Camera preview shows Scene window gizmos

Package: Scriptable Render Pipeline HD

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Mar 01, 2019

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Version/s: 5.6.1

How to reproduce:1. Open the attached "case_1132540-PreviewCameraGizmo" project2. Open the "EnemyTestScene" scene3. Select the Camer... Read more

0
votes
Fixed

[StandardAssets] Framerate counter is missing its font

Standard Assets

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Jan 26, 2015

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Version/s: 5.0.0b21

To reproduce:1. Import the Utility standard asset2. Select the Framerate counter3. Notice the font is not set Read more

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