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0
votes
Fixed

[WebGL] Fullscreen mode does not work on Safari

WebGL

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Feb 29, 2016

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Version/s: 5.3.3p2

To reproduce:1) Build and run any project for WebGL2) Open localhost url in Safari3) Click on the full-screen icon Desired outcome: ... Read more

0
votes
Fixed

[shaders][glsl-optimizer] Compiling shaders for Metal or GL2/GLES2 is sl...

Shaders

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Feb 29, 2016

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Version/s: 5.3.3p2

Building game with complex shaders (involving loops etc.) for Metal or GLES2.0 targets seems to be spending a lot of time inside use... Read more

0
votes
Fixed

5.3 displays disabled "Message" and "Is Warning" fields in scene inspector

Inspector Functionality

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Feb 29, 2016

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Version/s: 5.3.3p2

Since 5.3, when selecting a scene file, the inspector displays disabled fields called "Message" and "Is Warning". Not sure what they... Read more

0
votes
Fixed

Error when going into playmode with Maximize on Play

Window management

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Feb 29, 2016

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Version/s: 5.3.3p2

Reproduction steps:1. Open the attached project2. Check the "Maximize on play"3. Play - Note, Changing layout fixes the problem Actu... Read more

0
votes
Fixed

Problem with automatic orientation change and physic bodies in 2D on the...

Tizen

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Feb 29, 2016

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Version/s: 5.3.2p2

Repro'd on 5.3.4f1. Specifically, what I'm seeing here is that portrait upside down doesn't work. User can set autorotation but when... Read more

2
votes
Fixed

[WebGL] UnityWebRequest.downloadProgress always returns 0 in WebGL

WebGL

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Feb 29, 2016

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Version/s: 5.3.2p3

Reproduction steps:1) Build attached project for WebGL and run2) Click on "Start download".--- Progress (printed in the upper left c... Read more

0
votes
Duplicate

Game view not rendering as Editor view and vice versa sometimes

Shaders

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Feb 29, 2016

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Version/s: 5.3.2p4

Steps to reproduce:1. Download and open project "FadeExperiment"2. Open scene "Fade/Samples/UI"3. Play the scene4. Click the "Push B... Read more

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