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[URP] Shadows of GameObjects rendered by Linear Renderer flickers when a...
How to reproduce:1. Open the attached project "1270731.zip"2. Open the "Test" Scene3. Enter the Play Mode4. Look around in the Game ... Read more
CPU usage raises to ~70% when the Editor is in Play Mode and not in focus
How to reproduce:1. Open the attached project "1270762.zip"2. Open the "Test" Scene3. Enter the Play Mode4. Check CPU usage using th... Read more
[URP] Object is selected when clicked on backfaces
Steps to reproduce:1. Create a template project2. Create a plane and make it face the opposite direction3. Click on the plane area a... Read more
[HDRP] Object is selected when clicked on backfaces
Steps to reproduce:1. Create a template project2. Create a plane and make it face the opposite direction3. Click on the plane area a... Read more
[iOS] [Mobile Notifications] Notification title and/or body has a whites...
Reproduction steps:1. Download and open the attached "NotificationsTest" project2. In the menu bar, press "File" > "Build Setting... Read more
Disabling/enabling audio source and exiting playmode may trigger pop sounds
While testing out an audio source during playmode I noticed some pop sounds occasionally being triggered when exiting playmode. Step... Read more
[URP] LODGroup preview on Inspector is pink
Affects URP not Built-in RP. Steps:1. Open attached project (20201006_lodpreview.zip)2. Open repro scene3. On SceneView select "Game... Read more
[Nexus][UIR] UIToolKit UI is not rendered properly on Nexus devices
How to reproduce:1. Open the attached2. Build & Run project on the mobile device Expected result: No rendering issuesActual resu... Read more
Shader warnings get lost when getting the shader from cache
Shader warnings are lost if the shader variant is loaded from the cache instead of compilation. Typically with local shader cache th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default