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0
votes
Duplicate

5.3.3p2 standard FastBloom image effect miscompiled on GLCore/GLES3

OpenGL

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Mar 01, 2016

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Version/s: 5.3.3p2

FastBloom ("Bloom (Optimized)") image effect that ships with Unity has its shader miscompiled for GLCore/GLES3. One of the temporary... Read more

0
votes
Fixed

[Shuriken] Null reference exception at UnityEditor.CurveSelection.get_cu...

Animation

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Mar 01, 2016

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Version/s: 5.3.3p2

Modifying two particle curves sometimes leads to an null reference exception, forcing the user to restart the editor. Repro steps: (... Read more

0
votes
By Design

[WebGL] Button is rendered incorrectly in WebGL build

WebGL

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Mar 01, 2016

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Version/s: 5.3.3p2

Build and Run the attached project on WebGL.Click on the options indicated in https://gyazo.com/ede02c8e26743a85980e88f21e98dfa1.Not... Read more

0
votes
Not Reproducible

Unity Play mode freezes when debugging the project using a breakpoint an...

CodeEditors

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Mar 01, 2016

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Version/s: 5.4.0b8

Unity Play mode freezes when debugging the project by using a breakpoint and attaching a MonoDevelop script to the Unity process. St... Read more

0
votes
Postponed

Calculation results are different from Coroutine and normal function

Scripting

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Mar 01, 2016

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Version/s: 5.3.2f1

Calculation results are different from Coroutine and normal function. Steps to reproduce:1. Open attached project's "777550.zip" sce... Read more

0
votes
By Design

[Spotlight][Shadows] High Spot angle value causes shadow softening

Shadows/Lights

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Mar 01, 2016

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Version/s: 5.4.0b8

Repro steps:1) Open the project and Untitled.scene2) Notice Point Light object (which is a Spot light) and that it has Hard Shadows3... Read more

0
votes
Fixed

[OS X][Build] ScreenSpace UI Camera stops rendering MainCamera when alph...

UI

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Mar 01, 2016

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Version/s: 5.3.3f1

Steps to reproduce:1) Open users attach project(the one on the bottom)2) build for OS X Expected behavior: cube spins without stoppi... Read more

6
votes
Fixed

Destroying trigger colliders takes longer than without trigger

Physics

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Mar 01, 2016

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Version/s: 5.3.2f1

Reproduction steps: 1. Open the attached project2. Open scene "scene"3. Play(use the GUI for the steps below)4. Choose the amount of... Read more

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