Search Issue Tracker
Fixed in 5.0.1
Votes
0
Found in
5.0.0f2
Issue ID
676192
Regression
No
Application.logMessageReceivedThreaded doesn't appear to log any messages
How to reproduce:
1. Open attached script in a new project
2. Attach script to any game object
3. Play the scene
- The script should output this in the log:
"A message logged"
"OnLogEvent1 received a log event"
"OnLogEvent2 received a log event"
- The output instead stops at "A message is logged"
- Modifying the attached script to use Application.logMessageReceived instead of Application.logMessageReceivedThreaded causes the script to work fine.
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Usability] Selected node gets unselected when undoing changes in the Graph Inspector Node Settings tab
- Search Default option for Column Format does not reset the column's format
- New Hierarchy filtering query block remains visible but filtering is not applied when returning from Prefab Mode in Context
- Empty scrollable space appears and scrollbar shrinks when scrolling down in the Tile Palette Brush Picks overlay window and List View selected with many saved brushes
- Player GameObject can’t be selected in the Hierarchy window during Step 4 of the "Get Started" tutorial in 2D Platformer Microgame because Hierarchy window is masked
DantaliaN
May 10, 2016 02:22
Still not work in 5.3.4f1