Search Issue Tracker

1
votes
Fixed

WebGL AudioListener.volume has no effect

WebGL

-

Mar 16, 2015

-

Version/s: 5.0.0f4

Reproduction steps: 1. Open the attached project "WebGLAudioListener" and open the scene "AudioTest" 2. Hit play in the editor, not... Read more

0
votes
Fixed

WebCamTexture is always vertically mirrored on Metal iOS builds

iOS

-

Mar 16, 2015

-

Version/s: 4.6.2f1

WebCamTexture is always vertically mirrored on Metal iOS builds, works fine on GLES3 To reproduce: 1) Download and open project 2)... Read more

0
votes
Fixed

Crash when compressed asset bundle is loaded with CreateFromFile

Asset Loading

-

Mar 16, 2015

-

Version/s: 5.0.0f4

To reproduce: 1. Open attached project 2. Click Bundles -> Load 3. Editor crashes Read more

3
votes
Fixed

Asset Bundle builder doesn't check cginc dependencies

Asset Loading

-

Mar 16, 2015

-

Version/s: 5.0.0f4

To reproduce: 1. Open attached project 2. Click Bundles -> Build 3. Make some changes to Test.cginc 4. Click Bundles -> Build 5. No... Read more

16
votes
Fixed

[Texture2D] Texture2D.ReadPixels() fails if RenderTexture has anti-alias...

Graphics - General

-

Mar 16, 2015

-

Version/s: 5.0.0f4

There is a camera which renders to a RenderTexture. If this RenderTexture has anti-aliasing set Texture2D.ReadPixels results into an... Read more

0
votes
Fixed

Unity crashes on scene saving

Assets Management

-

Mar 16, 2015

-

Version/s: 4.6.2f1

Steps to reproduce : - create a new project - right click in the Hierarchy and create a cube - go to File > Save scene - name the s... Read more

0
votes
Postponed

Custom editor window freezes and spams InvalidOperationExceptions when c...

IMGUI

-

Mar 16, 2015

-

Version/s: 5.0.0f4

Steps to reproduce: 1. Open attached project (EndFunctionBug.zip) 2. Click Test/TestExceptions button 3. Notice the opened window i... Read more

0
votes
Duplicate

While resizing the player window, everything is black

Deployment Management

-

Mar 16, 2015

-

Version/s: 5.0.0f4

To reproduce: 1. Open attached project 2. Build and run Mac OS standalone 3. Resize player window 4. Notice that player window is bl... Read more

2
votes
Fixed

Standard shader with a low smoothness value shows banding in WebGL

WebGL

-

Mar 16, 2015

-

Version/s: 5.0.0f4

Reproduction steps: 1. Open the attached project "WebGLBanding" and open the scene "spherescene" 2. Build the game for WebGL and pl... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.