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0
votes
Not Reproducible

[Audio][Warning] Applying echo effect component to an audio source which...

Audio

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Mar 03, 2016

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Version/s: 5.3.3p2

Applying echo effect component to an audio source which streams audio from a URL throws warning 2. How we can reproduce it using the... Read more

0
votes
Fixed

[Version Control] Cannot connect to the perforce server from Windows mac...

Version Control

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Mar 03, 2016

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Version/s: 5.3.3p2

Only Windows, Mac machines work fine.1. Download and install the latest versions of perforce server and client2. Create a workspace3... Read more

0
votes
Fixed

[GLCore][StandAlone][MSAA] Fullscreen builds in non-native resolution do...

OpenGL

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Mar 03, 2016

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Version/s: 5.3.3p2

Stand-alone builds played in full-screen on non-native resolution display a blank color or severe visual artefacts on AMD Radeon R9 ... Read more

0
votes
Won't Fix

Skybox in reflection probe is not updated if Ambient and Reflection Inte...

Progressive Lightmapper

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Mar 03, 2016

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Version/s: 5.3.3p2

1. What happenedSkybox in reflection probe is not updated if global Ambient and Reflection Intensities = 0 2. How we can reproduce i... Read more

0
votes
By Design

[Graphics][PlaceTrees] FBX trees painted on terrain rotate when moving v...

Terrain

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Mar 03, 2016

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Version/s: 5.4.0b8

Steps to repro: 1. Open Unity;2. Create new project;3. Export attached 'RotatingTreesBug' package;4. Open 'test' scene;5. Double cli... Read more

0
votes
Duplicate

Unity slows down, becomes unusable when using the Debugger in MonoDevelo...

CodeEditors

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Mar 03, 2016

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Version/s: 5.3.3p2

Unity slows down and becomes essentially unusable when using the Debugger in MonoDevelop and finishing the debugging process with "S... Read more

0
votes
Fixed

[tvOS] Native input fields can't be used with a gamepad

tvOS

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Mar 03, 2016

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Version/s: 5.3.3p2

Fix:In trampoline UnityAppController+ViewHandling.mm change createUnityViewControllerForTVOS to: - (UnityViewControllerBase)createUn... Read more

4
votes
Fixed

Input needs two touches to work on some Android on second run

Android

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Mar 03, 2016

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Version/s: 5.4.0b7

When you build to android, the second time the game runs it requires to hold atleast two fingers on screen for input to work. Read more

1
votes
By Design

Creating new scene turns on Auto Bake light

Global Illumination

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Mar 03, 2016

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Version/s: 5.3.3p2

Steps to reproduce:1. Create a scene2. Turn off "Auto" light baking in Lighting options (Window->Lighting)3. Create new scene Act... Read more

0
votes
Not Reproducible

When canvas is set to pixel perfect and the camera is looking at the wat...

UI

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Mar 03, 2016

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Version/s: 5.3.3p1

Reproduction steps:1) Open the attached project (ReproProject.zip)2) Open and play "proba" scene3) Notice that UI elements are flick... Read more

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