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WebGL AudioListener.volume has no effect
Reproduction steps: 1. Open the attached project "WebGLAudioListener" and open the scene "AudioTest" 2. Hit play in the editor, not... Read more
WebCamTexture is always vertically mirrored on Metal iOS builds
WebCamTexture is always vertically mirrored on Metal iOS builds, works fine on GLES3 To reproduce: 1) Download and open project 2)... Read more
Crash when compressed asset bundle is loaded with CreateFromFile
To reproduce: 1. Open attached project 2. Click Bundles -> Load 3. Editor crashes Read more
Asset Bundle builder doesn't check cginc dependencies
To reproduce: 1. Open attached project 2. Click Bundles -> Build 3. Make some changes to Test.cginc 4. Click Bundles -> Build 5. No... Read more
[Texture2D] Texture2D.ReadPixels() fails if RenderTexture has anti-alias...
There is a camera which renders to a RenderTexture. If this RenderTexture has anti-aliasing set Texture2D.ReadPixels results into an... Read more
Unity crashes on scene saving
Steps to reproduce : - create a new project - right click in the Hierarchy and create a cube - go to File > Save scene - name the s... Read more
Custom editor window freezes and spams InvalidOperationExceptions when c...
Steps to reproduce: 1. Open attached project (EndFunctionBug.zip) 2. Click Test/TestExceptions button 3. Notice the opened window i... Read more
While resizing the player window, everything is black
To reproduce: 1. Open attached project 2. Build and run Mac OS standalone 3. Resize player window 4. Notice that player window is bl... Read more
Standard shader with a low smoothness value shows banding in WebGL
Reproduction steps: 1. Open the attached project "WebGLBanding" and open the scene "spherescene" 2. Build the game for WebGL and pl... Read more
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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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