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1
votes
Fixed

[WP8] Shader global params reset after each game pause

WP8

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Mar 19, 2015

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Version/s: 5.0.0f4

To reproduce: 1. Open attached project. It has a cube with a custom material and a script that sets a parameter in the shader 2. Bui... Read more

0
votes
Not Reproducible

Platform icons are missing in Player Setting

Deployment Management

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Mar 19, 2015

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Version/s: 5.1.0a3

To reproduce: 1. Create new project 2. Open Player settings 3. Notice that platform icons are missing and errors thrown in console Read more

0
votes
Fixed

Ghost Nav Mesh Agents

AI

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Mar 19, 2015

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Version/s: 5.0.0f4

1. Open attached project's scene "test". 2. Play the scene, if error is thrown - just resume play mode. 3. After 3-4 scene restarts ... Read more

0
votes
Fixed

Unable to create and load a crunch texture at runtime

Graphics - General

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Mar 18, 2015

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Version/s: 5.1.0a3

To reproduce: 1. Open the TEST_CRN_RUNTIME_LOADING scene 2. Click play 3. Note the errors while trying to create a texture and load... Read more

0
votes
Fixed

[IL2CPP] Project fails to Build fails when 'event Action' is used

IL2CPP

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Mar 18, 2015

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Version/s: 5.0.0p1

To Reproduce: 1. Build the project from repro_test.zip (12 MB) with Ill2CPP 2. Observe that the build fails with: IL2CPP error f... Read more

32
votes
Fixed

[LineRenderer] Line renderer flickers

Camera

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Mar 18, 2015

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Version/s: 5.0.0p1

To reproduce: 1. Open attached project 2. Open MainScene 3. Press play 4. Walk in front of Line Renderer for couple of minutes 5... Read more

10
votes
Fixed

LayerMask.GetMask() ignores the "Default" layer

Scripting

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Mar 18, 2015

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Version/s: 5.0.0f4

How to reproduce: 1. Open a new project 2. Create a script named GetMaskBug.cs with the following contents: using UnityEngine; usi... Read more

0
votes
Fixed

Physics2D velocity of the rigidbody changes without OnCollision methods ...

Physics2D

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Mar 18, 2015

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Version/s: 5.0.0f4

Steps to reproduce: 1. Open attached project's scene "testScene". 2. Enter play mode. 3. Big bullet is destroyed with one small bull... Read more

0
votes
Fixed

Overlapping preview when using negative UV H value

UI

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Mar 18, 2015

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Version/s: 5.0.0f4

Steps to reproduce 1. Open attached project's scene "Overlapping preview". 2. Select right image. 3. Change in inspector Raw Image -... Read more

0
votes
Fixed

Calling WebCamTexture.Stop() after GetPixels() leads to memory corruptio...

iOS

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Mar 18, 2015

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Version/s: 4.6.3f1

The issue is that WebCamTexture.Stop() frees internal memory buffer used by GetPixels(), but doesn't mark it as deleted. So subseque... Read more

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