Search Issue Tracker
[ILL2CPP] Reflection GetMethod returns NULL
Reproduction steps: 1. Open the "Archive" attached project. 2. Open and play "Untitled1" scene. 3. Note the message: - Awake:Void A... Read more
Game Execution Freezes when the Title Bar is grabbed, even when "RunInBa...
To reproduce: 1. Build attached project (repro765773.zip) 2. Launch a game in windowed mode 3. Grab the bar for the window and star... Read more
Loading a scene async creates huge performance spikes for the GPU
To reproduce the issue follow the steps: 1. Open "TestLoading" project 2. Build the project in development mode 3. Start the build a... Read more
Fatal signal 11 (SIGSEGV), code 2 crash on Android devices
Some apps crashes with Fatal signal 11 (SIGSEGV), code 2 message on Android devices Read more
[Crash][OSX] Standalone build crashes on startup with OpenGL2 on some co...
Reproduction steps: 1) Open attached project "GL2Crash" 2) Build for OSX Standalone Universal or x64 --- Build will crash on startup... Read more
Editor Freeze Upon Instantiation of Resource
Steps to reproduce: 1. Open attached project "765712.zip" 2. Open scene "Bug Scene" 3. Run it Actual result - Editor freezes Expect... Read more
[Shuriken] Crash at AnimationCurveTpl<float>::operator= when assigning t...
Steps to reproduce: 1. Download and import attached project. (ParticleCrash_LimitVelocity.zip) 2. Open scene: main. 3. Select "part... Read more
[Shuriken] Crash on UpdateTpl<3> when selecting particle system
Steps to reproduce: 1. Download and import attached project. (ParticleCrash.zip) 2. Open scene: main. 3. Select "GibsParticle" in ... Read more
[iOS] 'illegal export list found. Please rebuild your static library' er...
To Reproduce: 1. Build any app with trunk. 2. Archive it in Xcode. 3. Observe that it fails in linking with: ld: illegal export li... Read more
[HardwareInstancing][ReflectionProbes] Instanced objects start flickerin...
Steps to reproduce: 1. Open Unity; 2. Open attached project and 'main.unity' scene; 3. Notice that there is a plane with 'Rock Spa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Text color is incorrect when text is rendered on SubMeshUI
- "Invalid SortingGroup index set in Renderer" errors when making many modifications in same frame
- Crash on GizmoBufferSizeHistory::GetBuffer() when opening a specific scene
- RenderTexture is not initialized when it is set as Material's Texture
- Branch node outputs a random value instead of a constant on the false conditon