Search Issue Tracker

0
votes
Fixed

[GraphicsAPI] Shaders do not reimport when switching from an API where t...

Shaders

-

Mar 04, 2016

-

Version/s: 5.3.3p2

When switching from GLCore to OpenGL2 and some shader functionality doesn’t work, switching back to GLCore won’t make the shader wor... Read more

0
votes
Fixed

[ImageEffects] DoF creates "ghosting" on objects within focal range when...

Image Effects

-

Mar 04, 2016

-

Version/s: 5.3.3p2

DoF creates "ghosting" on objects within focal range when against dark background. Repro Steps: 1) Open attached project and scene "... Read more

0
votes
Fixed

[OSX] Fullscreen + scaling + MSAA frequent resizing causes screen artifacts

OpenGL

-

Mar 04, 2016

-

Version/s: 5.3.3p2

Project Steps:1. Build & Run. (Builded player in ../Bin folder)2. The player gong to resize itself every 2 seconds.3. Take close... Read more

0
votes
By Design

[iOS] Marshalling enum is not working with IL2CPP and ARM64 when Marshal...

IL2CPP

-

Mar 04, 2016

-

Version/s: 5.4.0b7

Steps to reproduce: 1. Open attached project2. Switch to iOS3. Set scripting backend to IL2CPP and architecture to 'arm64'4. Build f... Read more

0
votes
Fixed

[Android] Shader fails in OpenGLES 3.0 on Adreno 306 when comparing frag...

Android

-

Mar 04, 2016

-

Version/s: 5.4.0b8

To reproduce:1) Open attached project and scene.unity in it2) Make sure in Player Settings OpenGLES 3.0 is forced or Automatic is us... Read more

0
votes
Duplicate

[WebGL] crackles when playing short audio clip often

WebGL

-

Mar 04, 2016

-

Version/s: 5.3.3p2

-e: see title, weird noises when playing in WebGL but fine in Editor and standalone -repro:--open attached scene in editor--enter pl... Read more

0
votes
Fixed

[ImageEffects][OpenGL] DoF Bokeh on GLES crashes editor/player in "SetCo...

OpenGL

-

Mar 04, 2016

-

Version/s: 5.3.3p2

The following crashes editor:1) Adding a bokeh texture whilst running editor in GLES2) Switching editor to GLES whilst a Bokeh textu... Read more

0
votes
Fixed

[ImageEffects] Depth of Field Bokeh values all minimum = "Inverse Bokeh

Image Effects

-

Mar 04, 2016

-

Version/s: 5.3.3p2

Using minimum values for Bokeh's Intensity, Threshold and Spawn Heuristic variables results in an inverse Bokeh effect. 2. How we ca... Read more

1
votes
Fixed

[Version Control][PlasticSCM] "Version control plugin error" while tryin...

Version Control

-

Mar 04, 2016

-

Version/s: 5.3.3p2

I have Plastic SCM server installed on Win8.1 machine and is able to connect to it from Unity Editor on the same machine but when I ... Read more

2
votes
Fixed

[Standalone] Long delay when switching scenes in standalone build

Substances

-

Mar 04, 2016

-

Version/s: 5.3.2f1

Reproduction steps:1. Open attached Unity project.2. Open and play "Scenes > MainMenu" scene.3. Click Start Game (Bolt).4. Notice... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.