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GI lighting does not move correctly with the parent object
To reproduce the issue follow the steps:1. Open "GIBug" project2. Play "main" scene3. GI light moves slightly faster than the parent... Read more
Corrupted UI After loading scene and changing masterTextureLimit
Reproduction steps:1) Open project that I have attached below and build for windows standalone.2) Run the game with settings of your... Read more
Creating new GameObject crashes Editor after loading scene in Single mod...
Reproduction steps: 1) Open attached "CrashTest" project and proceed to scene "a".2) Go into playmode. Expected behavior: Scene "a" ... Read more
[tvOS] Top Shelf and Wide Top Shelf images can be layered than apple doe...
Reproduction Steps:1. Open new project2. Edit > Project Settings > Player3. Under Icon settings notice that Top Shelf and Wide... Read more
[OSX] Directional keys don't work with InputField in standalone, but wor...
How to reproduce:1. Open the attached project2. Open and Play InputField scene3. Type something to InputField4. Click Shift + left o... Read more
CreateDirect3D11SurfaceFromDXGISurface crash after code recompile on Dir...
Steps to reproduce:1. Download and open attached project "Sweet Castle.zip"2. Open scene "Level1"3. Make edits to any script that is... Read more
Unity API access errors are logged in even in a valid use-case
How to reproduce: 1. Open attached project2. Select the Editor/SelectMe.asset file in the Project window- Note the error thrown in t... Read more
Logging section loses layout on wider height and smallest width
How to reproduce:1. Create a new project2. Go to Edit->ProjectSettings-> Player ( to show Player Settings in the inspector Tab... Read more
StringReader reads files extremely slowly
Reproduction steps:1) Open "StreamReaderBug2" project2) Open StreamReaderBug scene3) Play scene4) Watch console output Expected resu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked