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0
votes
Fixed

Attempting to add same component twice crashes editor

Inspector Functionality

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Mar 19, 2015

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Version/s: 5.1.0a4

To reproduce: 1. Create new project 2. Select Main Camera 3. Add second Camera component 4. Editor crashes Read more

0
votes
Not Reproducible

[NativePlugin] Crash in native plugin does not generate crash stack trac...

Scripting

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Mar 19, 2015

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Version/s: 5.1.0a4

To reproduce: Step 1) Open the attached unity project, and then the scene.unity Step 2) Select File/Build Settings... and confirm: W... Read more

0
votes
Fixed

The submenu GameObject -> UI is in the wrong position and is missing fro...

UI

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Mar 19, 2015

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Version/s: 5.1.0a4

How to reproduce: 1. Open any project 2. Go to GameObject menu - Notice how the UI submenu is at the bottom and not grouped with t... Read more

0
votes
Fixed

Application.logMessageReceived: assignment deactivates on-screen errors ...

Deployment Management

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Mar 19, 2015

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Version/s: 5.1.0a4

To reproduce: 1. Open reproScene.unity 2. Select File/Build & Run 3. Observe that no errors print on-screen in the standalone build... Read more

6
votes
Duplicate

Realtime GI produces high contrast lighting at high resolutions

Global Illumination

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Mar 19, 2015

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Version/s: 5.0.0f4

How to reproduce: 1. Open attached project 2. Open scene apartment.unity 3. Go inside the building 4. Set the Realtime Resolution o... Read more

0
votes
Not Reproducible

[LOD] LODGroups flicker on and off when disabled

Camera

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Mar 19, 2015

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Version/s: 5.0.0f4

Steps to reproduce: 1. Open attached project's scene "Main". 2. Select LODGroup game object and make sure that LODGroup component is... Read more

0
votes
Fixed

[Texture] Texture.format returns wrong format string on mobiles

Graphics - General

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Mar 19, 2015

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Version/s: 5.0.0f4

1. Open attached project 2. Build to iOS, Android or Windows Phone 3. In middle of screen there will be string which shows texture.f... Read more

0
votes
By Design

Accessing .transform and .gameObject properties in a MonoBehaviour is st...

Scripting

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Mar 19, 2015

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Version/s: 5.0.0f4

How to reproduce: 1. Open attached project 2. Open scene Main.unity 3. Open up the Profiler window 4. Play the scene 5. Modify the ... Read more

1
votes
Fixed

[WP8] Shader global params reset after each game pause

WP8

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Mar 19, 2015

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Version/s: 5.0.0f4

To reproduce: 1. Open attached project. It has a cube with a custom material and a script that sets a parameter in the shader 2. Bui... Read more

0
votes
Not Reproducible

Platform icons are missing in Player Setting

Deployment Management

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Mar 19, 2015

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Version/s: 5.1.0a3

To reproduce: 1. Create new project 2. Open Player settings 3. Notice that platform icons are missing and errors thrown in console Read more

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