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[WP8] Point light lights incorrectly in landscape orientation on WP8
Steps to reproduce: 1. Download attached project and deploy as WP8 app 2. Turn device to face landscape orientation. Notice artifact... Read more
Input field focus doesn't go off when physical mouse is connected to tou...
When physical mouse is connected to touchscreen device, it goes to "PC" mode. Selecting input field with touch input, touchscreen k... Read more
Mouse input doesn't call touchscreen keyboard
Mouse input doesn't call touchscreen keyboard Selecting input field with physical mouse, which is connected to touchscreen device, ... Read more
Serious visual issues with keyboard on iOS8 when changing orientation
Keyboard is displayed badly on iOS8, when orientation is set with Screen.orientation Read more
[ShaderCompiler] There are no dependency tracking between shader and inc...
To reproduce: 1. Open attached project 2. Open scene sample 3. Comment out USE_THE_COLOR define in Assets/Includes/includeme.cginc 4... Read more
OnDestroy order for Transform hierarchy inconsistent between editor and ...
To reproduce: 1) Open attached project (there is one scene, called Untitled) and build standalone player (version tested: OSX) 2) En... Read more
Getting the material of a mesh renderer causes the mesh to become invisi...
Trying to access the material of a mesh renderer through "renderer.material" or "GetComponent<Renderer>().material" causes the mesh ... Read more
Errors when setting the Compute Positions to certain values
Steps to reproduce : - create an animator controller - create a blend tree - add two motions to the blend tree and assign animation... Read more
Errors when adding a sprite from the scene to the animation window
Steps to reproduce : - create a new game object - add a Sprite Renderer and add the sprite in the project - expand the sprite and s... Read more
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