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Objects lit by lightprobes do not match lighting on static lightmapped o...
To reproduce:1. Open attached project2. Open the scene "Light Probes"3. Bake lights4. Observe that the static object is darker than ... Read more
Huge performance spike when activating a gameobject with Cloth component
To reproduce:1. Open attached project2. Open "Scene" scene3. Notice that "ToggleActive.cs" script disables and enables "Spearmaster_... Read more
NetworkServer.DisconnectAll() makes isActive false
NetworkServer.DisconnectAll() makes NetworkServer.isActive false. I does not stop the server from listening, so the server is then i... Read more
DrivenRectTransformTracker doesn't render new position of children objects
Repro steps:1) Open the project and Bug.scene2) Select Canvas->Flexible Vertical Layout3) Change Pos X variable4) Notice that the... Read more
UI Textures change after lowering quality level in runtime
Steps to reproduce:1. Download and open attached project "repro_760691.zip"2. Build the project w/ "main.unity" scene included3. Run... Read more
[Scripting] Exception in API updater: Sequence contains more than one ma...
Steps to reproduce: 1. Download and import attached project.2. Reimport "EvilCore.dll" from asset folder.3. Inspect the console. Act... Read more
[Editor] Freeze when httpwebrequest() timeouts twice and script recompiles
Repro steps:1) Open the project and only scene in it2) Play - make sure there are two "Abort" messages in console3) Reimport the New... Read more
ClampAngle gives inverse output when angles reaches 0
Reproduction steps:1. Open attached Unity project.2. Open and play "Exe's > MouseFlightScene" scene.3. Move mouse around and noti... Read more
Skinned Mesh Renderer leaks memory on SceneManager.LoadScene
Steps to reproduce:1) open users attached project2) play in the editor3) observe total memory in profiler Actual: memory usage slowl... Read more
If there is no code left to go through "Stop Debugging" in VS2015 crashe...
Reproduction steps:0) See gif attached in the edit.1) Open attached project, proceed to scene 1.2) Open "GameSettings" script in Vis... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Adaptive Performance documentation link leads to outdated package documentation when the documentation hyperlink is pressed in the Project Settings window
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector