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Missing GUIStyle errors when clicking Create Addressables Settings
Steps to reproduce: 1. Install the Addressables package and make sure there are no pre-existing settings2. Go to Window>Asset Man... Read more
Collider rotation is not affected when using the Update Mode "Animate Ph...
How to reproduce:1. Open the user’s attached “2D - Animator to Animate Physics Rotation.zip” project2. Enter Play Mode3. In the Proj... Read more
Unity Editor minimizes for a moment and returns to its initial state whe...
How to reproduce:1. Open a project2. Click on the Editor in the Windows Taskbar Expected result: The Editor window minimizesActual r... Read more
Input for UI "Destroy may not be called from edit mode!" error thrown wh...
How to reproduce:1. Open the attached project2. Enter play mode in scene "MainMenu" Expected result: No errors are thrownActual resu... Read more
APV does not bake correctly in subtractive and shadowmask mode
How to reproduce:1. Download and open the attached project2. Go to "Window" > "Rendering" > "Lightning"3. Press "Generate Ligh... Read more
[iOS] "Failed to load session subsystem." is thrown in Xcode when the Pr...
How to reproduce:1. Extract the attached Project "unity-linux-reprod-main"2. Open the terminal and run the following command: "<P... Read more
Custom PropertyDrawers are not being released
Add the following script to a project: {code:java}using System;using UnityEditor;using UnityEngine;[Serializable]public class MyClas... Read more
Lens Flares ignore Camera Culling Masks
Reproduction steps:1. Open the attached project "URPFlareBug"2. Observe the Game view Expected result: blue flare is visible on both... Read more
[Linux] Crash on PreviewTextureManager::IntegrateLoadedPreviewToMainThre...
Reproduction steps:1. Open the attached “CrashRepro” project2. Open the “Assets/Scenes/MainScene.unity“ scene3. In the Hierarchy vie... Read more
Game Center entitlement is not added to Xcode when using “ProjectCapabil...
How to reproduce:1. Build the user’s attached “AddGameCenterBug.zip” project for iOS platform2. Open the “AddGameCenterBug.entitleme... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open