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0
votes
By Design

uGUI scroll view does not work as expected when instantiated on some And...

Android

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Mar 31, 2015

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Version/s: 5.0.0p3

Instantiating uGUI scroll view on some android devices causes it to work improperly. Read more

0
votes
Postponed

EditorBuildSettings class is not documented

Deployment Management

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Mar 30, 2015

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Version/s: 5.0.0p3

The EditorBuildSettings class is not documented Read more

3
votes
Fixed

Random Tree Rotation doesn't work

Terrain

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Mar 30, 2015

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Version/s: 5.0.0f4

To reproduce: 1. Open attached project 2. Open tree scene 3. Click place tree tab 4. Ensure that Random Tree Rotation is enabled 5... Read more

0
votes
Fixed

Installer does not update available space

Installer

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Mar 30, 2015

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Version/s: 5.1.0a5

Steps to reproduce : - run the installer and notice the space available - delete some files and notice the space is not updated Read more

6
votes
Duplicate

[Toon/Lit Outline] Toon shader not rendering outline when built

Shaders (Legacy)

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Mar 30, 2015

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Version/s: 5.0.0f4

Steps to reproduce: 1. Open attached project 2. Open 'TessellationSample' scene 3. Change one of the spheres shader to Toon/Lit Out... Read more

0
votes
Fixed

EditorGUIUtility.PingObject doesn't work correctly with two-column Proje...

Editor - Other

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Mar 30, 2015

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Version/s: 5.0.0p3

How to reproduce: 1. Open a new project 2. Import attached package (bug.unitypackage) 3. Open scene SomeDir/test.unity - Make sure... Read more

0
votes
Fixed

For all Standalones player window always show graphics apis for Windows

Editor - Other

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Mar 30, 2015

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Version/s: 5.1.0a5

Changing platform in Standalone build doesn't show platforms graphical device APIs list, it always shows windows graphical APIs. 1.... Read more

0
votes
Fixed

With method PlayerSettings.SetGraphicsAPIs you can include same api mult...

Editor - Other

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Mar 30, 2015

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Version/s: 5.1.0a5

You can include same graphical api multiple times. Example code: "GraphicsDeviceType[] apis = { GraphicsDeviceType.Direct3D9, Grap... Read more

0
votes
Fixed

PlayerSettings.SetGraphicsAPIs doesn't update player editor window

Graphics - General

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Mar 30, 2015

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Version/s: 5.1.0a5

After changing PlayerSettings.SetGraphicsAPIs player editor window is not updated. 1. Open scene "Test". 2. Open player settings (E... Read more

0
votes
Fixed

Unity doesn't mark scene as changed after breaking prefab instance

Assets Management

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Mar 30, 2015

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Version/s: 5.0.0p3

To reproduce: 1.Create new project and a scene. 2.Make any object and create prefab out of it. 3.Save scene. 4.Select prefab in scen... Read more

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