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[Standard] When zooming in the Editor shader disappears if using transpa...
Zooming in with camera, shader disappears when set to transparent rendering mode. Repro gif: http://gyazo.com/e974b273a491c97d15ee3... Read more
"Rotation Lock" feature does not lock all orientations on Unity apps
Recent versions of Android support a "Rotation Lock" feature, generally accessible from the quick-settings areas pulled down from th... Read more
Toggle Group does not appear in GameObject Create menu
The GameObject menu option on the top toolbar in the editor doesn't have a ToggleGroup option under UI, neither does the Heirarchy m... Read more
[QualityLevel] Quality level names can be duplicated causing confusion
- Go to Quality Settings and add a new Quality Level. - Name it as something like an existing one (e.g. Fantastic) - Now you have t... Read more
Shadow Cascades widget needs a tooltip for narrow cascades
- Go to Quality Settings and select Fantastic - Look at the Cascades split (see attached screenshot) - Notice some levels are really... Read more
[MixedMode] Mixed mode shadows do not render with "Directional Specular"...
When there are light probes in the secene with GI->Direction Mode->Directional Specular, after bake non-static objects stops casting... Read more
MonoDevelop debugger crashes when expanding variable of type UnityEditor...
To reproduce this issue: 1. Open the attached project 2. Open 'crash scene 3. It has a GO with script attached 4. Script has: "Unit... Read more
Adding or editing grass crashes Unity
1. Create new project 2. Add terrain 3. Add grass 4. Unity will crash or 1. Open attached project 2. Open scene "Untitled" 3. In i... Read more
[Caching] Canceling WWW.LoadFromCacheOrDownload with WWW.Dispose() puts ...
Steps to repro: 1. Open the project and the scene 2. Build it to android platform 3. Run it, observe that Caching.IsVersionCached(ur... Read more
Pressing TAB key does not navigate between input controls
How to reproduce: 1. Create a new project 2. Create two InputFields in Hierarchy 3. Click Inspector -> Input Field -> Visualize but... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes