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Fixed
Votes
0
Found in
5.0.0p3
Issue ID
685173
Regression
No
EditorGUIUtility.PingObject doesn't work correctly with two-column Project Browser
How to reproduce:
1. Open a new project
2. Import attached package (bug.unitypackage)
3. Open scene SomeDir/test.unity
- Make sure no gameobject is selected in the hierarchy view
4. Select the Assets folder in the Project view
5. Go to Tools -> Select Stuff
- This should select the Main Camera in the Hierarchy, as well as ping the TestPing.cs script in the Project view
- However, it does not do that. It simply selects the script in the Project view instead
- Selecting any folder other than Assets causes the script to get pinged properly
- This only happens using the two-column Project window layout and when there is nothing to select in the Hierarchy view (no Main Camera in this case)
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