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Unity Splash Screen is not shown when built to iOS
How to reproduce: 1. Open attached project 2. Build to iOS and run - Note that the Unity Splash screen is not shown even though th... Read more
Importing the new version of the Bolt Package results in a loss of all r...
Reproduction steps: 1. Create a project and import "Photon Bolt.unitypackage" Unity package 2. Create a gameobject in the Hierarchy ... Read more
[UNETServerDLL] Host Id still increases when you remove the host and add...
Steps 1. Open attached project 2. Run "ClientGUI.exe" 3. Press "Start client" button 4. Press Add Host ==> "Host 1 added" message ap... Read more
[WebGL] IL2CPP exception when compiling to WebGL
Reproduction steps: 1. Open project "benchmark2015" 2. Build for WebGL --- Build will fail Full error message in edit Regression s... Read more
Custom shader fails to compile for WebGL
To reproduce the issue follow the steps: 1. Open "wireframe" project 2. Build WebGL project 3. Run the project 4. Press "wire_frame"... Read more
Moving Ambient Occlusion in GearVR
Ambient Occlusion Shadow in GearVR is moving To reproduce: 1) Open the attached project 2) Build it to Samsung S6 3) Move GearVR in ... Read more
Profiling inner coroutines causes the editor to hang
Steps to reproduce: 1. Open attached project 2. Open scene "Test" 3. Open Profiler window 4. Run scene Editor hangs after ~2 second... Read more
[MSE] In playmode, Add new scene from context menu throws error
Steps to repro: 1. Launch project 2. Go to playmode 3. Right click on a scene header and choose "Add new scene" from context menu Read more
[Shuriken] "IsFinite(outDistanceForSort)" error when particles used in c...
Particle system throws errors when placed in a scene in conjunction with the WaterProDaytime standard asset and viewed in the Scene ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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