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Editor freezes on Collab's "Checking for Changes" when opening large pro...
1) What happened?When opening a project larger than 20GB that is synced with Collab, a "Checking for changes" progress bar opens tha... Read more
IL2CPP build fails if delegate has an 'in' parameter
Steps to reproduce:1. Download 1128665_repro.zip2. Build project for Standalone with IL2CPP backend Actual results: Build fails with... Read more
[Shader Graph] Main preview window name does not change if Shader Graph ...
Main preview window name does not change if Shader Graph asset renamed manually. Steps to reproduce:1. Create a new project.2. Add S... Read more
IsActiveAndEnabled variable is false even though ActiveSelf and Enabled ...
How to reproduce:1. Open case1126672 2018+ or case1126672 2017.4 project (depending on your version)2. Enter the Play Mode3. Observe... Read more
[XR][Android][ARCore] Editor should throw error if trying to deploy with...
How to reproduce:1. Open attached project2. Build to Android and observe pink screen Expected result - Warning or error thrown when ... Read more
Editor crashes with RadeonRaysLightGrid::Build baking light with Progres...
How to reproduce:1. Open attached project "MiniProject1"2. In Lighting Settings set Lightmapper to Progressive GPU3. Bake lighting--... Read more
Inspector throws MissingReferenceException after deleting the Component ...
How to reproduce:1. Open the attached "Empty Unity Project.zip" Project2. Drag "TestObject" Prefab to the Scene3. Press the "Add/Rem... Read more
Unity throws "SendMessage cannot be called during Awake, CheckConsistenc...
To reproduce: 1. Download attached project “SendMessageSpam.zip" and open in Unity2. Open "SampleScene" scene3. In Hierarchy select ... Read more
Dependency exception thrown when Entities Game Object Entity Script is A...
Steps to reproduce:1. Open the "EntitiesBug" Project2. Enter the Play Mode3. Check the Console for errors Expected result: there are... Read more
High resolution Terrain painting cannot be undone and throws "Failed to ...
How to reproduce:1. Open the attached owncloud project ("Debug_Terrain.zip")2. Try to paint onto the terrain3. Observe the console4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets