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[Android] Reading an AssetBundle from StreamingAssets with WWW results i...
When trying to load AssetBundles from StreamingAssets with WWW a java.io.FileNotFoundException is thrown. The same code works fine i... Read more
Built .apk contains UnityEngine.dll.mdb even though it is not developmen...
The built .apk contains a file that shouldn't be there (unless this is a dev build?) - UnityEngine.dll.mdb Read more
Enum field does not retain value but rather position of the value in the...
Steps to reproduce:1. Create new project2. Create empty game object and add empty script to it3. Paste this into the said script:pub... Read more
[iOS] Application fails to load when all audio clips are referenced in s...
Steps to reproduce: 1. Open project from link below2. Build to iOS3. Launch on low end device like iPhone 4 or iPad Mini 14. App wil... Read more
[Audio] No preview for procedurally created audio clips
Reproduction steps1) Open attached project2) Open scene "ShuffleClip"3) Enter play mode--- You should hear distorted bird singing4) ... Read more
NullReferenceException in NGUI editor extension
Steps to reproduce : - import the NGUI package from the Asset Store https://www.assetstore.unity3d.com/en/#!/content/2413- open any ... Read more
ArgumentException: GUILayout: error in FC Audio Tools extension
Steps to reproduce : - import the FC Audio Tools extension from the Asset Store- go to Window > FC Audio Tools > Wave Editor- ... Read more
[Regression][5.4] Weird window with choosing project location is display...
Steps to repro: 1. Open Unity Launcher Window;2. Click New button to open new project page;3. Press Backspace button. Actual result:... Read more
[Shuriken] Invalid AABB b0 error messages with world collision
Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Play4. Wait for 3 secs and inspect the console. E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor