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Fixed in 5.4.0

Votes

0

Found in

5.4.0b3

Issue ID

764994

Regression

Yes

[GI] Reflection Probe set to "Realtime" causes Unity to crash when object using shader with GrabPass is present.

Global Illumination

-

Reflection Probe with a type of "Realtime" causes Unity to crash when an object in the scene uses a material with a shader utilizing GrabPass.

Repro Steps:
1. Open GrabPassScene from attached project.
2. Select Reflection Probe in the hierarchy.
3. Change its type to "Realtime".
4. Unity crashes.

Expected outcome: No crash.

Notes:
- Regression: works in 5.3.1f1, crashes 5.4.0b1-3, possibly the alphas.

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